It's fine for what it is.
Here, though, is second edition of Digi ever - a sacred relic which has not been seen for more than 25 years - once again unearthed by teletext archeologist Jason Robertson.
I'm assuming we had most of the first week or so of Digitiser written before we went to air - though I don't quite remember - but there's a sense here that we're still trying to fill pages.
As before, it's something of a jarring read if you're familiar with the later, more anarchic, tone that we adopted; no Man Diary, no reveal-ohs, silliness kept to a minimum... not even the charts are in place. Furthermore, there are a few wince-inducing moments for myself and Mr Hairs. But anyhow. That's okay. Do your reading of this now. Just start, please.
Huge thanks on behalf of us and Jason to @amylrob1863 for supplying the tape upon which this important historical artefact was splayed.
However, it does give us Digi's first ever feature - a report on our trip to the long-gone Legend Quest Virtual Reality centre in "Nottingham".
VR was in its first bloom back then, though by no means universally understood, and I recall being excited to try it. I'd had turns on the Virtuality games in arcades, and been more confused than impressed, but the slower pace of Legend Quest worked well.
No idea what we were talking about by mentioning "sad pseudo-VR 3D console games" here - perhaps it's a reference to the Super NES Mode 7 effect. Also, how ironic that we should implore people to remove the cardboard boxes from their heads, given the ubiquity of Google Cardboard headsets in the modern VR market.
And £39.99?! For pinball?!