Or didn't until yesterday anyway.
In fact, after spending some time with this game called Prey - supposedly a reworking of the 2007 game called Prey - I remained pretty sure I'd never played the original. I thought that was weird, because I'm a sucker for a first-person romp, and it seemed like the sort of puddle into which I'd have furiously mashed my frond.
In the interests of due diligence, I went onto YouTube to double-check... and then it came flooding back: I had played the previous Prey, and it isn't much like this new version at all. I've no idea why I'd forgotten it, but maybe it has something to do with this: unknown reasons.
In fact, aside from both being first-person games, and both being set on alien-infested space stations, they've virtually nothing in common.
Why bother remaking a game that nobody remembers, and then changing more or less everything about it? It's not like alien-infested space station is a massively original and unique pitch. It's like remaking Pac-Man into a game where you play a tax inspector, and have to audit a small, family-run, bakery called 'Yeast Region'.
Anyway. This is the sort of game that Prey is: one of those ones where it's not quite a first-person shooter, not quite an RPG. You know: like Deus Ex, or the classic System Shock. You spend as much time upgrading your abilities - you're one of these cybernetic people they have nowadays, see - and reading the personal diaries and emails of the station's former inhabitants, as you do shooting at things.
Which is just as well, because shooting at things in Prey is Not So Great.