I mean, look at all the greatest albums ever made. Even if you're not a fan of music, it's likely you could recognise the White Album, or The Rise and Fall of Ziggy Stardust and The Spiders of Mars.
Can you even remember the cover of, say, last year's Horizon: Zero Dawn, or Ghost Recon: Wildlands? Those responsible for most modern cover art seem to favour the generic over the truly memorable. Why? We can but speculate that they are history's biggest idiots.
Still, it hasn't always been thus. Here are 12 of the most iconic video game covers of all time - and not all for the right reasons.
It was painted by the excellently-named Don Ivan Punchatz, whose garish and anatomically dubious art afforded him a long and distinguished career as a fantasy and sci-fi illustrator.
Still, good use of colour - with the green of the space marine's uniform contrasting nicely with the reds, oranges, and yellows of Mars and its demons. Really, though, it's that logo (also designed by Punchatz) which truly made it.
So, perhaps, I should've said that it's not so much the most iconic video game cover art ever, as the most iconic video game logo ever. Either way: it worked.
You wouldn't get away with it now of course, and even in the 80s it managed to provoke a storm of indignation, being labelled "trashy", "offensive" and "pornographic". All of which, inevitably, managed to raise the game's profile massively - and led to it not only being a huge hit, but its inclusion in this: the most important list of all time.
Let us also pause to run our bare chests across another classic logo.
Notably, this is the European art; the American version simply plastered the four main characters on the cover, and failed utterly to intrigue. The Japanese edition was slightly better, with romanticised image of a nose and mouth sticking out of a pool of water.
However, it's fair to say that us Europeans got the best one, being treated to an image which did and said very little, but managed to tease the mystery around which this most tedious of games was constructed.
Furthermore, it's paying just enough homage to the Alien movies to wink at the audience, without going so far as to face legal action.
It doesn't overstep the mark by offering much more than the game itself, yet manages to portray the panic often associated with Tetris. Look at those holes and the horizontal orange block on the right-hand side. it's enough to give anybody anxiety-diarrhoea.
The Borderlands cover was bright, comic book-y (in keeping with the game's art style), and featured that guy, whoever he was. A right mental, from the looks of it. Frankly, we didn't know prior to playing the game, and that's precisely how it managed to hook us in.
Yet, great video game cover art doesn't need to be high art to do it's job. It simply needs to be memorable, and convey some sense of what you're going to be getting. World of Warcraft succeeded consummately. Also: dwarf with a blunderbuss. Who's going to refuse that?