There was a lot of being humble; admitting that the criticism they've received in the wake of Fallout 76 was "well-deserved"... there was a lot of thanking the fans, a lot of giving them credit for everything, and a lot of talking about their amazing global communities.
They couldn't exactly ignore the reception suffered by Fallout 76, so all credit to them for acknowledging it, even if they did try to put a positive spin on it. The big news? Human NPCs are coming back to Fallout 76.
Thanks for that, everyone!!!! You're all so amazing, and it's all down to you!!!!!!?!!!!
<WHOOPING, CHEERING, FOAMING AT THE MOUTH, ROCKING BACK AND FORTH>
Here are the other big Bethesda announcements.
By chance, the real ones happened to be located right behind a caravan park I spent a wet weekend in last summer.
Look now:
The main thing Bethesda wanted to crow about as E3 was the new battle mode, creatively titled Battlemode, which will see two human-controlled demons face off against a human-controlled Demon Slayer. Okay.
They were also keen to announce that the game will ship with a special edition that includes a full-size wearable helmet.
OKAY.
In fact, the main thing people were talking about after the showcase was Ikuma Nakamura, the creative director of Tango Gameworks, who sort of adorably admitted to being nervous, and gave E3 its most human moment of the show thus far.
Beneath her sing-song broken English and funny poses - she reminded me of a human Pikachu - she talked about the player needing to investigate the conspiracy behind why people are disappearing.
<DABS, CHIRPS, BURBLES, BREAKS HEARTS>
See now? Whether you like it or not, streaming is coming, so you might as well clamber off that high horse and stick your nose in its trough.
Bethesda also whizzed through Wolfenstein: Youngblood, a new, dragon-heavy, addition to Elder Scolls, Elder Scrolls: Blades for the Switch, a Rage 2 expansion, and a brand new Commander Keen game for mobile. The latter seems to be some sort of cartoon-y puzzle game thing.
And that was it. I can only hope that as we learn further details of Bethesda's upcoming games we'll discover that they feature more places I've visited on my holidays.