There's part of me that wants to do that, because that part has been programmed to think it should be outraged that human suffering gets turned into entertainment. Let's face it, though: this has always been the case. Whether it's video games, films, books, TV shows, or toy soldiers, if you're going to portray war in an entertainment medium there's always an element of titilation.
The only real way to get a better sense of war's cost is either to experience it first-hand, speak with veterans, or to go over there yourself and visit some of the battlefields. Indeed, I've been to France and Belgium with my dad. I've seen the trenches, and was suitably shocked by the scale of the devastation - the scars of which are still all too evident on the landscape.
I've wandered through the cemeteries, seen the memorials, and tried in vain to find something to eat in a small French village on a Sunday afternoon. I mean, what is it with Europe and Sundays, right? Everywhere closes. After a search lasting about an hour, we ended up finding a cafe, which begrudgingly served us a damp croissant with ham in it, which had presumably been left over from breakfast.
When we returned to the coach - scarcely less hungry than when we'd left - it was clear that the tour group organiser had had more success in finding an open establishment, because he came back considerably drunker than he'd been previously. He proceeded to swear aggressively at one of the other tour guests for returning late to the bus, and then sulked for the rest of the day, until he sobered up enough to apologise to the entire group.
Where was I? Oh yeah. World War 1.