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THE WEIRDEST VIDEO GAME CROSSOVERS EVER

28/2/2018

16 Comments

 
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My favourite ever Hanna-Barbera cartoon was the little known Laff-a-Lympics. Unfortunately, it was hardly ever shown, having only lasted a single series, plus an even more obscure follow-up, Scooby's All-Stars. It was an ambitious coming-together of the company's better known characters, with Scooby and his gang competing alongside the likes of Yogi Bear, Hong Kong Phooey, and Captain Caveman.

It was basically a cartoon version of the formula that Marvel Studios is now mining to great success, and which video games has seen most visibly in Nintendo's Super Smash Bros. games.

We've also had Mario + Rabbids, and the at-one-time-unthinkable pairing of Mario and Sonic in a bunch of official Olympics tie-ins, in addition to the likes of Capcom, Square and Disney, and Konami mashing up various franchises.

Here are ten more of the lesser-known gaming crossovers.
ALEX KIDD IN SHINOBI WORLD
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Sega's first attempt at a mascot was Alex Kidd, a stumpy teenage boy with large ears, who looks a bit like a monkey. Why is he called Alex Kidd? Well, he's a kid - but in much the same way they called that scary future cop "Judge Dredd" rather than "Judge Dread" (not least, because there was a reggae artist of that name), calling him Alex Kid might've been too literal and obvious. 

"Hello, Sega Boss-boss. I've invented a new games character who is an ex-husband, and his name is Jeff, and I call him Jeff the Exhusband."

"But please... can't you come up with a better name?"

"Okay. I know. What about Jeff Exhusbandd?"

"I la-la-la-love it!"


Suffice to say, Kidd never scaled the same heights as Mario - or even Sega's own Sonic - and the series probably peaked with his first game, Alex Kidd in Miracle World. Still, they did their best, funnelling out a succession of less-adored sequels, which culminated in what the kids nowadays call a "collab", leveraging the lifting power of another Sega franchise with high visibility.

Alex Kidd in Shinobi World saw Big Ears stranded in Sega's Shinobi series, see. Admittedly, it's more a cutesy parody of the Shinobi games, rather than a bona-fide crossover, but it featured a number thinly-veiled reinterpretations of familiar Shinobi characters.
SEGAGAGA
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Possibly the weirdest game Sega has ever released (which is saying something given that they also released Seaman, so to speak), Segagaga was initially dismissed as a joke when its director, Tez Okano, first pitched it to his bosses.

He received funding following a second pitch, where - somehow - his concept of a surreal business simulation-cum-role-playing game, which placed the player in charge of Sega in the year 2025 when its market share had been reduced to 3% (which turned out to be starkly prescient), was more favourably received. However, at this point in Sega's existence the Dreamcast had flopped, and the company was looking for a console hardware exit strategy.

Segagaga made satirical mention of Sega's Dreamcast troubles, poked fun at the PlayStation, and featured cameos from a host of Sega characters, including the aforementioned Alex Kidd, NiGHTS, Amigo from Samba de Amigo, Ristar, various Golden Axe characters, Ryo from the Shenmue games, and - inevitably - Sonic "the" Hedgehog.

More bizarre still, Karate Kid star Ralph Macchio, for whatever inexplicable reason, appeared in various forms, including as a drill-handed cyborg, and some sort of octopus thing. That's not even me making up a load of random nonsense for once. 

When the game shipped, it was buggy, hit with a bunch of copyright claims (from Ferrari to the actor who played Segata Sanshiro, a character from a Sega Saturn ad based upon real-life judo legend Sugata Sanshiro), and had a marketing budget of less than £200. Half of that went on a wrestling mask so that Tez Okano could disguise his true identity while promoting the game. 

Again: I didn't make up any of that.
BATTLETOADS & DOUBLE DRAGON
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While appearing to be one of the more logical crossovers on this list, a game featuring the characters from Rare's Battletoads and Tecmo's Double Dragon beat 'em up franchise nevertheless remains a weird mash-up. You know: like movie in which Pingu meets John Wick. Or an optometrist marrying a horse box. Or a quoit on a trowel.

Double Dragon was always about relatively grounded fighting, while the Battletoads are ripped straight from a cartoon, with over-the-top moves and outlandish fisting.

Regardless, being based on the Battletoads engine, the gameplay was far more grounded in that amphibious universe, the end-of-level bosses being a mix of mutant creatures with engorged body parts.
FIGHTING VIPERS
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Not so much a video game crossover as an example of product placement, Sega's Fighting Vipers boasted Japanese corporate mascot Pepsiman as a hidden playable character in the Japanese version of the Saturn game.  

Aside from being a crossover between a video game property and a soft drink, it sort-of-earns its inclusion in this list for resulting in, perhaps, the first intra-platform crossover. You see, Pepsiman later had his own video game on the PlayStation 2. And it was rubbish.

As you can see, Pepsiman is a featureless silver robot, who would appear suddenly to people in crisis situations in order to dispense Pepsi. Sadly, this came in the form of cans or bottles, rather than emitting in from his nip-nips or some manner of built-in "nozzle".
EVOLUTION SKATEBOARDING (SOLID SNAKE AND RAIDEN)
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Remember when skateboarding games were all the rage? You don't see them so much anymore, which is weird given that vloggers are always fannying around on "penny boards" and "boosted boards". Let's face it - given how impractical they are as a form of transport - this must simply be a way to draw even more attention to themselves. Get help. Narcissism is a bottomless pit.

Just ask Bono. He's got enough money never to work again, and could spend the rest of his life helping the impoverished. He doesn't though does he?

​No, night after night he dyes his hair and gets up on stage in his built-up heels, and waves his arms around in front of tens of thousands of people going "Oooh, look at me. I'm Bono! LOOK AT ME! You in the front row - why are you on your phone?! You should be looking at meeeee!!! ...Where the streets have no naaa-aaa-aaame!"

Sadly, skating games were probably on the cusp of going out of fashion when Konami released Evolution Skateboarding. This may explain why they chose to conceal a number of incongruous cameos within its ribcage. To wit: Solid Snake, Dracula from Castlevania, and - oddly - Frogger. Other Konami games got the nod in the form of themed levels and music.

The game's engine was later used for a skateboarding level in Metal Gear Solid 2: Substance, thus giving you two opportunities to see Snake perform an "olly blunt".
RIDGE RACER (PS VITA)
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This would've been unthinkable once upon a time, but the PlayStation Vita version of Ridge Racer featured the iconic Hornet car from Sega's Daytona USA as a downloadable extra.

​It's fair to say that the Saturn version of Daytona was compared unfavourably with the PlayStation version of Ridge Racer, and this may well have been the spark which lit the fuse that led to Sega's ultimate implosion as a console hardware manufacturer.

​Consequently, there's something about the Hornet appearing in Ridge Racer which I find unspeakably sad. It's like they did it out of pity.
METAL GEAR SOLID 3: SNAKE EATER
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If you've played a Metal Gear game you'll know that - despite outward appearances - they don't take themselves too seriously. Which is another way of saying "They're a bit weird".

Given the peculiar and surreal sense of humour which runs through them like a worm in a block of cheese, when the apes from Sony's Ape Escape popped up in Metal Gear Solid 3: Snake Eater - in a mini game requiring Snake to catch them - they felt oddly at home.

This wasn't the only guest appearance by the Ape Escape apes; you can also find them in Ratchet & Clank, Monster Rancher 4, and LittleBigPlanet.
CHRISTMAS NIGHTS
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Poor Sonic never had a proper outing on the Saturn - and Sega payed the price for that. The story of Sonic Xtreme - the 'hoggo's intended next-gen outing - is a tragic tale for another time, but in his wake Sega attempted to fashion NiGHTS into a sort of proto-mascot.

That didn't work, of course.

Though NiGHTS Into Dreams has its fans, and was developed by former Sonic Team members, it verged a little too far into the esoteric, and may have been too different to anything else for people to truly grasp hold of. Furthermore, its main character - a sort of purple harlequin dream man thing wearing flares - was never going to be as iconic as a little blue hedgehog in red trainers.

Indeed, NiGHTS, if anything, simply made people more hungry for a new Sonic game. However, Sonic did appear in 3D form in Christmas NiGHTS Into Dreams, a two-level festive giveaway. Once unlocked, Sonic could play through one of the levels on foot (as opposed to the flying which formed the basis of the main game), before confronting a giant inflatable Dr Robotnik. 

The cameo did succeed, however, in silencing many of the calls for a 3D Sonic game. When players saw how poorly Sonic controlled in a free-roaming 3D world without a fixed camera, they all pulled a face and went... "Yeah, actually... on second thoughts..."
BATTLE ARENA TOSHINDEN
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Frankly, it's a sin that Earthworm Jim was so poorly handled after his first two outings.

Following the release of Earthworm Jim 2, series creator Shiny Entertainment was sold to Interplay. The third game in the franchise was Earthworm Jim 3D, created without the input of the original team. It was, with a degree of crushing inevitability, terrible. The character appeared in one more full-outing - the dreadful Game Boy Color platformer Menace 2 The Galaxy - before being put out to pasture.

His only other two appearances to date were as a secret character in the beat 'em ups Battle Arena Toshinden and Clay Fighter 63 1/3. Suffice to say, it was an ignominious end for a character who had been responsible for two brilliant games, and even appeared in his own cartoon series.

However, Jim's creators at Shiny didn't quite let him go, making oblique references to him in MDK and Sacrifice (the latter in the form of a worm god called James).
FIGHT NIGHT ROUND 2 (Little Mac from Punch-Out!)
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Boxing is a bit weird when you think about it. You'd have hoped that we, as a species, would've evolved beyond getting enjoyment out of watching two fellers punch one another in the head and stomach until they bleed and fall over. Oh, they can dress it up as a "noble art", but is it really any more noble than, say, a game in which somebody runs repeatedly into a metal post face-first until he knocks himself unconscious? 

Electronic Arts' Fight Night Round 2 was - for the most part - a serious and realistic simulation of this so-called "sport". It was a far cry from Nintendo's Punch-Out!! series which, lest we forget, featured dubious "international" competitors such as Don Flamenco, Pizza Pasta, and Vodka Drunkenski (renamed in subsequent instalments to the less contentious Soda Popinski). 

The series protagonist, since the very first game, was the nondescript Little Mac. When EA signed a deal to bring its sports games to the GameCube, Nintendo insisted that they also feature exclusive Nintendo content - which is how Little Mac ended up in Fight Night Round 2. 

However, whereas Mac had previously been a diminutive, but otherwise average-looking Italian-American, for reasons that are known only to EA, in Fight Night he appeared as a blonde who appeared to have spent too many hours running face-first into a metal post. 

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16 Comments
Col. Asdasd
28/2/2018 09:13:39 am

I've just finished playing Project X Zone 2, which isn't a weird crossover game but a rather big one, starring well over a hundred characters from dozens of familiar and esoteric games.

It took me over 50 hours, and I was ready for it to be over in half that, but it had a breezy plot that didn't take itself too seriously and lots of jokes.

Segata Sanshiro is a party member, imploring everyone to play the Sega Saturn and boasting about its 14 kilobit/sec internet connection, as is the titular John Shinobi from the Shinobi games.

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Bingo Nik
28/2/2018 11:15:59 am

I liked it when some Mortal Kombat characters showed up in NBA Jam just for a laugh. It gave a whole new meaning to the "He's on fire!" catchphrase! Ha ha, geddit?... Toasty and all that.

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Biscuits
28/2/2018 11:36:03 am

For about 2 decades I was under the impression that one of the programmers for NBA Jam on Megadrive had put Darlene from Roseanne in the game. Turns out it was one of the programmers and he just looked like Darlene from Roseanne

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Mrtankthreat
28/2/2018 12:05:48 pm

I'm finding Bono to be more tolerable these days for some reason. I still hate his turgid music but his antics bother me less (Noel Gallagher's story about staying over at Bono's house, having breakfast with the president of Ireland and then flying to france on his private jet is hilarious) and the more other people hate him for anything other than his music the more I have sympathy for him. I'm pretty much a Marxist these days and so his obscene wealth is disgusting and yeah, he's involved with dodgy investment deals and I wish he'd pay more tax and all but I'm quite enjoying the whole messianic rock star thing.

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DEAN
28/2/2018 03:59:01 pm

I quite like him and think U2 are a great band!
He's a proper frontman and lyrically I think he's excellent.... I mean, who do you compare U2 against.... Coldplay? Proper wet load of old bollocks them is.

Speaking of sanctimonious arseholes - I think Sting is king. Again, very talented and that but boy is he not cool.

But I don't even hate him most - Ed Sheeran - a busking little twat.
I was discussing him with my wife yesterday (who sings along to all of his "songs") and casually explained to her that just because something is catchy doesn't mean it's any bloody good: Nursery rhymes. Herpes. A hungry fish.

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Mrtankthreat
28/2/2018 05:19:52 pm

You compare them against good bands. Just because there are no good ones at the moment doesn't mean you get to elevate U2. Sure they're better than Coldplay but so were the vengaboys.

He's definitely a proper front man though. I'd say they put on a hell of a show. I might be tempted to check them out live sometime even though I hate their music. One of the best gigs I ever went to was Alice Cooper. I probably only like two of his tunes but what a show.

A thing that puts me off gigs these days though is the crowd. I went to see Suede a while back (another proper front man by the way) and the way they fawned over them was sickening. Like Brett came into the crowd at one point and some people were delighted that they got to scrape a fingertip off his sweaty arm.

Also the cost. I'd rather check out a standard cover band down my local for a tenner and a proper pint in a glass then pay over 50 quid to be squashed up against these sycophants, drinking over-priced, watered down piss in a plastic container. Oh you've no cider have you, cause they're not an official drink of the gig? Feck off. You've just put a black bag over the tap. I bet the keg is still connected and all.

Rant over.

Mrtankthreat
28/2/2018 12:19:17 pm

Oh yeah, staying on topic, Sonic hedgehog now has his own level in the Pac-Man mobile game I keep banging on about. The ghosts have been replaced with those orb-like robot enemies, the power pellets are now those tv item box things and the woodland creatures he rescues are the fruit.

Also, it's not really a video game crossover but remember the A-Team van was in Blast Corps? That was cool.

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Voodoo76
28/2/2018 12:22:00 pm

Good to see Christmas Nights has aged well, Jesus Christ!! Anyone know why you could detach the cable from the controller released with Nights??

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Treacle
28/2/2018 12:48:31 pm

Laff-a-Lympics was great, I'm sure there's a Laff-a-Lympics annual slowly festering in my dad's loft. Recently saw a relatively new ep of Scooby Doo in which all the classic teen mystery solvers got together for some reason. They were all there, Captain Caveman, The Funky Phantom, Jabberjaw and even the mostly forgotten Speed Buggy. Not anything to do with video game crossovers, sorry.

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Reversible Sedgewick
28/2/2018 04:26:51 pm

All the Hanna-Barbera stuff ended up with Cartoon Network I think, and they've treated it with an absolutely joyous lack of reverence. It's brilliant.

There's a great cartoon called The Grim Adventures of Billy and Mandy (just checked and it ran 2001-2008) which features one episode where Yogi and Booboo savage random picnickers for food, and another where Fred Flintstone is thawed from ice and goes on a violent rampage at the shock of the modern world.

I think they were also responsible for the Space Ghost part-animated chat show thing, and if I'm remembering properly I only ever checked that out because it got bigged up in a Biffo column in Edge one month, can that be right? It was a tough old watch, whole episodes would be shot through with an unsettling low buzzing hum.

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Paul
28/2/2018 04:27:42 pm

That was a Mystery Inc episode, which kind or (spoiler alert) retro-fitted a story behind the Funky Phantom at the end, making him some thespian with a grudge (note - Funky Phantom originally voiced by the same person who voice Snaggle Puss - a pink, camp thespian mountain lion). Actually, a really good episode, even if some of the voices were wrong - notably Captain Caveman who was originally voiced by Mel Blanc.

Speed Buggy featured in a Johnny Bravo episode, which was based around him meeting Scooby Doo (et al). This predated the What’s New Scooby Doo cartoons. Up until then, the Scooby Doo folk had been dining out on Scrappy Doo outings. The Johnny Bravo episode showed that someone gave a toss about the original Scooby Doo series.

Scooby Doo has moved on to the low rent Seth McFarlane styled Be Cool, Scooby Doo, which I understand has been axed.

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CaptainCommodore link
28/2/2018 02:20:32 pm

The design of “Little Mac” in Fight Night is actually based on the player’s character in Super Punchout on the SNES though isn’t it? Looks just like the player’s avatar.

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x
28/2/2018 02:24:26 pm

its the snes little mac from snes super punch out not the nes. and in the arcade he has green hair.

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Mark
28/2/2018 07:49:08 pm

Fighters megamix had the hornet car as a playable character and wasn’t there some kind of cheat to be a horse on Daytona

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Rancho
2/3/2018 03:33:00 am

The Space Marine corpses from Doom in Duke Nukem "That's one doooomed space marine" ho hum. Just a smile and a nod to the fact Duke Nukem was just one of the better Doom clones.

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Mathew H.
13/3/2018 12:30:21 am

Why did you say Double Dragon was made at Tecmo? It was made at Technos.

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