
As the company's former indie boss he helped launch and oversee its WiiWare and DSiWare digital distribution services.
However, Dan Adeedmonson has now gone on record with Dromble, whatever that is, blaming declining nostalgia and Nintendo's inability to move with the times, as a possible reason for why it continues to lag behind its console rivals, like a hobbled greyhound.
Evidently needing to get a lot off his smoothly-waxed (confirmation needed) chest, Edelweiss growled: "At the risk of sounding ageist, because of the hierarchal nature of Japanese companies, it winds up being that the most senior executives at the company cut their teeth during the NES and Super NES days, and do not really understand modern gaming."
Perhaps explaining Nintendo's policy of focusing on a handful of existing brands and genres, he continued, with his big, snapping maw: "Ideas often get shut down prematurely just because some people with the power to veto an idea simply don't understand it... Risk taking is generally not really rewarded."

Discussing whether to charge a premium for bigger brands on the Virtual Console, and whether it was justifiable to charge current prices for old software, Ottoman squalled the following: "Nintendo understands its importance to a lot of people's childhoods, so they really want to avoid undoing that goodwill. Everyone has a game that, for them, was their biggest memory as a child.
"I remember I probably put in over 100 hours on Nobunaga's Ambition with my brothers. For other people, that game might be Ice Climbers. I haven't seen any research on this, but I suspect the majority of sales on Virtual Console are from people who have already played the game as a child."
However, Adelethesinger fears that such nostalgia will only take Nintendo so far: "Even $10 for N64 games is not going to break the bank for anyone. I think the bigger factor is fatigue. A lot of people have scratched that nostalgia itch, so they may not feel a need to play those games again."
Dan Adelman, or whatever his name is, now works as a freelance consultant for independent developers - providing feedback on games, marketing and press campaigns, and resource budgeting.
We speculate without any foundation, but he may - or may not - have spent recent months constructing a big, wooden egg in his backyard. If this is the case, at nights he retreats into the egg with all of his worldly belongings, where he stays until dawn. At which point he emerges, and once more distributes his possessions around his domicile, before the cycle begins anew at dusk.