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MODERN GAME LOGOS ARE RUBBISh

16/8/2016

61 Comments

 
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Think of a game logo. Any logo. Chances are if you can picture one, it probably wasn't created in the last ten years.

Far be it for me to be that old man grumbling about how everything was better in the olden days... but one thing that was undeniably better in the olden days was this thing: game logos.

​And here's the proof.
So, are you sufficiently unfortunate to be old enough to remember when game logos looked like this? When they were fun and exciting and reflected the games they represented?
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When the logo was as iconic as anything the game itself contained - if not more so?
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I mean, look at this thing of wonder: it's like street graffiti as done by someone who's just dropped a load of PCP and is holding his spray can in one hand while trying to elbow a tramp in the throat. And that's a real good thing.
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Or there's stuff like this. Bright. Colourful. Optimistic. It's the game in a nutshell - from the three-colour rainbow, to the two tapeworms that have just been "twanged" into the sea.
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And now? Now we get garbage like this.
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Or this.

​"Oooh, Chris - that's great. Just... could you change the logo to Impact, please? And could you make it look a bit distressed at the edges, like it's just come off of a post-apocalyptic printing press? Thanks, Chris. You're the best. Oh - hey; a few of us are going out for drinks after work, if you wanted to come?"

​"Yeah, alright. I mean - it's not like this logo is going to take me long."
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All the modern game logos seem to be feeding off one another. Much as the Tomb Raider reboots are a self-important, humourless rip-off of Uncharted, so the new Tomb Raider logo is a self-important, humourless rip-off of the self-important, humourless, Uncharted logo.
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And that's a shame, because the original Tomb Raider logo was great. See? It's like it has been hewn from stone, of the sort you might get in a tomb.

But god forbid the modern logo does anything which might risk over-stimulating a potential customer. You wouldn't want them having a fit in the aisles of Game, shrieking about all the colours and shapes. That would be terrible PR.
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Don't you yearn for Game logos to look like this? It gave games an identity. It set them apart from everything else. They looked hand drawn, with pencils and rulers and felt-tips, instead of being a half-arsed font that took some disinterested designer about 30 seconds to knock-up.
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Halo just jumped in there before all game logos became an existing font in one flat colour, but it's still bland. That chrome thing... just... ugh. The stylised "O" does a fair job of portraying the game series' wretched pomposity, though.
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How much better would the Halo logo be if it had been drawn like this? Just switch out that Pac-Man and Ghost with a cartoon Master Chief and Covenant.
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It's like logos are competing to be as minimalist as possible. For No Man's Sky they just used the font Geo Sans Light, lopped off the middle bit of the A, and erased the tail of the S.

That's not graphic design. That's churning out something as quickly as possible, because you'd rather be out playing Pokemon Go. 
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A squashed Mario in a polkadot sweatshirt. A desperate wench being dragged through a porthole by her hair. This is very much of its time, but even with its dubious qualities it's still better than every other game logo from the past five years.
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Oh look. It's a tweaked version of the Impact font again, and somebody has wiped their bum across it lightly. Everyone's a critic, right?
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The Space Invaders logo looks simple, but it's so clever. It appears to be bearing down on the player, like the Invaders in the game. And look: there are two more waves behind the font at the front. It actually describes the game.
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This is the other horrible trend in modern logo designs: reaching for something that feels sort of futuristic. Look out for the triangles/pyramids in modern game logos. They're everywhere.
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The original Doom logo looks like a pair of fangs, or a portcullis, somehow bringing together the medieval, the futuristic, and the demonic in one. It's a thing of brutal beauty.
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Wisely, they brought back the classic logo for the latest Doom. Unwisely, they stripped out all the detail, made it flat colour, and distressed it like the sort of overpriced sideboard that you might find in a West Hampstead furniture shop.
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Sigh. I mean... how long did this take? Do you think they even bothered to have a meeting about it? Why even bother trademarking it?
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See how wonderful this is? How much better would this look on a t-shirt than the Battlefield logo? And, again, it's clever: those angles hint at the game's isometric perspective.
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Another triangle/pyramid there. Conspiracy theorists must be loving it. The only thing stopping the Illuminati adding a single all-seeing eye in the middle is that it would risk breaking up the blandness of the design.
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Please can we have logos that look like this? Can we all please stop being so grown-up and sensible? It's like the industry has forgotten that games exist primarily as something you have fun with.

They're so busy trying to tell the world that we're a mature and relevant entertainment industry that they've forgotten it's based on play.

​Can you imagine if Fisher Price or Lego suddenly decided to grow-up? Imagine if the box art on their products went all moody and classy. People would think they'd gone mad.
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For pity's sake. Just stop doing this!
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Not all modern games have dull logos, admittedly. Minecraft makes a fair stab at being iconic, and explains the game through typography. There's even a Creeper hidden in there.
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Tom Clancy's "Yet Another Dull Logo" more like.
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Most racing games back in the day tried to do something interesting, even if it isn't entirely apparent what's meant to be going on here.
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Look at this half-arsed effort.
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Is this what you want more of?
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Or would you rather have something like this? Make it so.
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FROM THE ARCHIVE:
​10 VINTAGE VIDEO GAME BOARD GAMES - FROM MB GAMES
15 EXAMPLES OF TERRIBLE VIDEO GAME COVER ART

16 VINTAGE COMPUTING HUNKS

61 Comments
Beeth_54
16/8/2016 12:47:31 pm

Wholeheartedly agree, the sooner we get out of this brutalist trend, the better. This seems to be very much a western world thing I think, games are still in an adolescence of sorts, and they're trying their damnedest to appear "grown-up" and "proper". Japan, unsurprisingly, has the right idea. They build pretty much everything on sheer style.

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100percenttriggered
18/8/2016 06:18:31 pm

your comment on brutalism triggered me. Brutalism has volume. A lot of it. In fact, the original DOOM logo would be a great example of brutalism. Yet you call all the modernist and simplistic designs "brutalist". Modernism is not brutalism and will never be. Modernism is helvetica and flatter than a child's chest whereas brutalism plays with the raw nature of concrete.

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Terry
25/8/2016 07:32:34 pm

Brutalism? You literally have no idea what you're talking about.

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Beeth_54
1/9/2016 06:47:40 pm

Is it not? Sorry about that, it's a rather new concept to me. Minimalist would be a better term.

Shane the either
3/6/2017 05:56:16 am

You are totally right

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Voodoo76
16/8/2016 01:00:26 pm

I couldn't agree more Biffster. I hadn't realised how bland modern logo's are until seeing them listed like that! And the emotions the old logo's stir in me only remind me of how much I used to love video games!

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Harry Steele
16/8/2016 01:10:54 pm

Must admit I love the logos for the upcomming Marvel movies Guardians of the Galaxy 2 and Thor Ragnarok, both of which look like they've come off the side of an 80s arcade machine!

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Antony Adler
16/8/2016 01:49:41 pm

Fantastic article, one of your best!

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Hughes.
16/8/2016 01:52:13 pm

Best modern game logo: Hotline Miami, entirely because it looks like an 80s game logo.

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Paulvw
16/8/2016 05:04:46 pm

Perhaps it's a good idea that there are no modern arcades all the machines would look rubbish now.

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Spiney O'Sullivan
16/8/2016 05:08:56 pm

I don't know why you're going after the Assassin's Creed logo. It has serifs, making it one of the most interesting modern logos out there.

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Mr Biffo
16/8/2016 05:12:31 pm

Just did it to annoy you.

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Spiney O'Sullivan
17/8/2016 12:19:43 pm

I fear the irony of my post may have got lost, ironically because of having no font options in the comments.

That said, AC does accompany the text with a neat symbol which is being reworked throughout the series (eg Rogue and Syndicate). The font and symbol are actually kind of reflective of the series' whole design ethos, which is a mix of cold Apple-style bland slickness tinged with classical iconography.

I suspect that modern game logos are actually reflective of a broader trend towards minimalism in an era of ipod monochrome slickness. Look at computers, movie posters, clothing, many consumer products, and more. Less is more right now. I imagine that once every box on the shelves looks the same, detail will come back into vogue.

Mr Biffo
17/8/2016 03:17:51 pm

I still love you, Spinnus.

Akrillic
16/8/2016 05:25:56 pm

It would be interesting the hear the stories behind some of these contemporary logos. I wonder how many people i.e designers, marketing managers, producers, have been involved in the creative process. My point being probably too many.

In someways, when you don't know what you are doing, you can often end up creating something more interesting than a seasoned pro. That's the impression I get when looking at the older style arcade logos.

Ignorance is bliss :D

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Kelvin Green link
16/8/2016 07:08:34 pm

Far Cry Blood Dragon has a great logo, but then it's an ironic 80's throwback, so that's to be expected.

But yes, this sort of thing has to stop. Also, less brown everywhere please, games cover designers. And stop using Generic Protagonist Man in every game please. Homogeny is boring and games shouldn't be boring.

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Spot
16/8/2016 07:13:05 pm

Fantastic article, thanks for that Mr B.
Brought back a lot of great memories for me going to an actual arcade when it was still a wondrous thing.
The colour and the beautifully drawn logos seem a long way back now. It also made me realise just how bland and unimaginative modern gaming is to the point I didn't even notice just how dull that modern "artwork" had gotten.
Give the box a cursory look then open it to find no instruction manual!!
Cheers Biffo

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Kelvin Green Again link
16/8/2016 07:13:24 pm

Also, I would love a ZAXXON t-shirt.

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retroresolution link
16/8/2016 08:52:11 pm

Illuminating analysis as ever Mr. B. The curse of design-by-committee / design-by-focus-group; here we witness the choking stranglehold of management taking down the plucky but outgunned individualist.
Or something.
(It's been a long day setting up hardware for somebody without the skills to do it themselves, nor the capacity to appreciate what they have bought).

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BruhComeOn
17/8/2016 01:07:27 am

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Bruh
17/8/2016 01:09:06 am

"I picked many logos that look the same then lots that don't from different time periods and ignored games from both time periods to try and make a point."
95% of steam headers for modern games don't look like that. This site also honestly has some of the worst web design I have ever seen. They do not seem qualified to provide design lessons. Green on black text is not effective.

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Mr Biffo
17/8/2016 06:30:22 am

We know. This is a terribly designed site. As for logos... Indie games are obviously an exception. This was about big budget AAA games. Chill out a bit, love.

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Akrilic
17/8/2016 01:18:29 pm

Hang on? You need a well designed website before you can offer an opinion? By that logic all games journalist should know how to create a game, or all film reviewers should be able to direct a film?

B Skillen
17/8/2016 01:16:11 am

To be fair, most of the good logo examples here are from the arcade era. They had to be eye-catching as they were created in a time where the goal was to draw your attention from all the other arcade machines competing for your coins.

These days, the purpose of a logo is to clearly state the name of the game without distracting from, or obscuring, the picture of the solitary bloke with a gun that's on every box.

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Apassager
17/8/2016 10:15:56 am

Logo has to be more complex and describe more the game. But now Designer work more on the support of add and marketing cover (video, full screen photo or screenshot). In this format, a lots of designer choose to make a minimalist logo because it will integrate better in any marketing add, and be trendy. But yeah it's not good for the logo itself...

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Michael
17/8/2016 08:57:16 pm

This is the thing, I think. New logos have to go on everything, screen shot watermarks, Steam and other online shops fitting images of every shape and size, and still be legible. It used to be you just needed a catchy logo that filled the title screen or looked great on a box. Of course, I'm sure they could meet those requirements with something besides all-white text in a straight line, too.

I think the biggest problem is that the games are taking themselves much too seriously.

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Lofty from EastEnders
17/8/2016 11:03:59 am

The Rainbow Islands logo isn't actually a full rainbow? That's my childhood ruined.

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justonemorebyte
17/8/2016 11:54:48 am

Clearly you don't know much about marketing...all modern logos look that way because, surprise, that's what is modern. The examples you give as 'good' were colorful and full of character, which I personally agree makes a better logo. But in today's world, Apple set the precedence for what is considered a 'good' logo with all their overly simplistic ads. Not long after, everyone started copying them, and this is where we are at now. Game marketers aren't producing these necessarily because they think they look appealing or have to do with the game, but because that is what catches the average consumers eye these days. I hope one day we do go back to 'better' logos.

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Mr Biffo
17/8/2016 03:16:49 pm

Clearly you don't know much about YOUR MUM!!!!!!

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colincidence link
17/8/2016 12:03:01 pm

Does this correlate with the ubiquity of Angry Man Simulators? I mean, Nintendo's one new IP has a nice logo, and they're the brand who admit they're about fun. Fix the games and the logos will fix themselves. Western gaming supply and demand has largely gone in circles itself since GTA3 and Halo, and those circles become a spiral, and it goes into a corner, and the corner is grey.

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inokashira
17/8/2016 12:11:25 pm

Myopic and basic rant. Just picked out major mainstream western titles, whose logos are designed to target a very specific audience (and they work). If you had tried to be honest/not lazy, perhaps consider looking at indie scene and games coming from SE Asia. It's particularly ironic that most of the 'good' logos you posted are from old Japanese games anyway. Do some research.

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Lofty from EastEnders
17/8/2016 02:58:28 pm

Your last line is wonderfully ironic.

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inokashira
17/8/2016 04:46:26 pm

haha nice comment try not being garbage

Lofty from EastEnders
17/8/2016 05:01:35 pm

"Haha. Nice comment. Try not to appear as a piece of garbage."

There, fixed the style, punctuation and grammar for you. Welcome to Big School!

inokashira
20/8/2016 10:44:02 am

Thank you for your invitation to 'Entitled White Privilege and Colonial Language Maintenance'! I'll be make sure to never again deviate from the sacred rules of the English language as defined by those in primarily-speaking English countries, ignoring the use and growth of the language by literally hundreds of other countries.

How can I thank you for correcting me? How can I possibly repay you for the value you've added to this conversation by simply re-writing my comment? How can I show my appreciation for your completely disrespectful and worthless response?

thanks, you entitled piece of garbage

kill yourself weeaboo
18/1/2017 09:02:10 am

Here we have a perfect example of the "if I vomit out as many meaningless terms as possible, people will think I know what I'm talking about" tactic.

Mr Biffo
17/8/2016 03:15:54 pm

OooooOOooooooOooooh!

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Petersaber
17/8/2016 02:50:36 pm

I could cherry-pick logos as well.

http://www.dragonseason.com/wp-content/uploads/admin/gw2logo.png
http://www.krillbite.com/press/among_the_sleep/images/logo.png
http://stoicstudio.com/images/logos/thebannersaga_logo_5000x2000.png
http://images.eurogamer.net/2014/packshots/60126/1399716025.jpg/EG11/resize/200x-1/format/jpg/lili-child-geos-packshot-cover-boxart.jpg
http://media.gamerevolution.com/images/galleries/2225/N3DS_YO-KAI_WATCH_logo.jpg
https://upload.wikimedia.org/wikipedia/commons/9/9b/Dyscourse_logo_transparent.png
http://www.artofokami.com/images/okami_logo.png
http://media.gamerevolution.com/images/boxshots/flyn.jpg

(yes, comment blatantly copied from SG user Ocean8)

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Walter Peck
17/8/2016 04:22:56 pm

You made those games up. You can't fool me.

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yoann007 link
18/8/2016 11:46:42 am

The author straight up removed some logos to only keep the typo (No Man's Sky, Assassin's Creed, Forza Motorsport...). No wonder it looks dull. What kind of comparison is that?

A few other great recent logos:

http://vignette1.wikia.nocookie.net/hotline-miami/images/9/97/Hotline_miami_logo.png
http://payload402.cargocollective.com/1/0/6452/10340407/HEADLANDER_LOGO_670.png
http://vignette2.wikia.nocookie.net/finalfantasy/images/a/aa/Final_Fantasy_XV_Logo.png
https://upload.wikimedia.org/wikipedia/fr/6/6b/Logo-Super-Meat-Boy.jpg
http://media.lolrus.mediamolecule.com/Tearaway_Unfolded-Logo.png
http://cdn.idigitaltimes.com/sites/idigitaltimes.com/files/2015/09/25/mini-metro-logo.png
http://vignette3.wikia.nocookie.net/splatoon/images/0/0d/WiiU_Splatoon_logo_E3.png

I can also think of lots of garbage logos / title screens, back in the day. Not in the same way that today. Back then, the shitty trend was more "big blue letters with awful faux-3D perspective effect". Hell, even the first Metroid was guilty of it!

I appreciate the fact that we're in a much more diverse area for video games that we ever been. Yet the author fails to see that. It's kinda depressing really.

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Spiney O'Sullivan
17/8/2016 05:51:55 pm

This thread has some of the angriest comments on here since the last article about Gamergate. Who knew logos were such a touchy subject?

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Mr Biffo
17/8/2016 09:41:42 pm

I know, right? I thought it was just another innocuous article! Today's hits have been insane. Bigger than gamergate. I must find a way to troll these newcomers...

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Spiney O'Sullivan
17/8/2016 09:57:23 pm

Maybe it's the No Man's Sky articles? The NMS fanbase is pretty active. As in the "send death threats to Kotaku despite them just printing something that is actually news instead of reposting stuff from Reddit" kind of active.

Jelmer
17/8/2016 07:45:31 pm

I actually LOVE modern game logo's :D

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Sleptiq
17/8/2016 11:43:03 pm

What some of these modern logos fail is being unique. But some of the oldies you listed would be rejected by modern standards as they look way too complex or straight out rubbish. Futuristic games have futuristic fonts in their logos, boy what a surprise! Games aimed at a more mature audience use clean and bold fonts.
You fail as a publicist since you are either cherry picking or haven't done much research, and also biased. Modern logos tend to have a recognisable symbol too, just take a quick look at Steam's most played games: Dota 2, CS:GO, Ark, GTA V, Rust, etc. Want a hand-drawn logo? Like Terraria's?

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C-Dog link
18/8/2016 08:17:36 pm

I love Logos... until I tread on them in bare feet.

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timmypoos
18/8/2016 09:33:07 pm

It's all going the digital download way nowerdays. Cuntgivatoss about box art=a lot of these young 'uns. I read physical games sales are on a downturn and I know arcades are dead, pre-pre-release in game footage and hype are king(s) now.

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Cudak
19/8/2016 05:09:19 pm

Prawda jest taka że stare loga wyglądają jak dla dzieci i pewnie jako dziecko w to grałeś więc #nostalgia, teraz gry mają trafiać do wszystkich, a te szare, nudne lub futurystyczne loga trafiają do graczy którzy nie grają codziennie tylko raz w tygodniu na konsolce.
Rozumiem Twój płacz i szanuje to, ale nie rób się jebnięty to tylko loga liczy się wnętrze nie okładka.

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KS
25/8/2016 07:53:58 pm

What I would have loved to see from this article, is a logo done up by the author, for what they thought new game logos should look like. Especially from one of the games they were complaining about.

We are in different eras now, and most of the old time game logos look out dated now. Clearly from the 80's when everyone was wearing bright jumpsuits, but today is different. Logos have always been a way to grab the attention of someone passing by, but that's not the case anymore in today's marketing.

Heck, some of the game in the first image do the same things wrong that the author spoke of. Just using fonts, look at Super Mario Bros., Metroid, or Batman.

Yes, today, a lot of game logos look the same, a lot also don't. But they don't have as much as an impact on a consumer when they are thinking about buying, and so they are not as much as a necessity as they once were.

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poop_paws
31/8/2016 05:00:34 pm

An eye opener. If you place, all modern games' logos, then nothing actually really stands out.

But I think all these trend starts of because of the digital world we've lived in. All informations are going to be on a microsite by the company itself. So I guess, there's the existences of flat logos because it's easier to translate to the digital world, without having the designers to do extra work.

But of course, that's not the excuse we all can take in right?

If we're able to actually produce and print all those details back in the day, imagine what we could do with it today.

Agree and disagree on this article. Love it thou! Thanks for the eye opener!

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Boz link
4/10/2016 08:46:22 am

Would love a big version of that intro image with all the old school logos. That'd make my day.

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Andrii Vintsevych link
4/10/2016 10:38:26 am

I'm on a side of industry in this case. Most of your examples of good logos feel/look like logos for kids or retro games. Even Tomb Raider logos feels like a logo for a kids game. So I understand why industry moved away from those kinds logos and why Minecraft has old style type of logo.

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Juan Cortez link
16/11/2016 10:02:13 am

McDonald's renamed mcfishsicle in 2105

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Shanehiuu
3/6/2017 05:59:20 am

U are right matroid, star fox and Kirby (old games in general) had heaps better logo designs but Pókemon designs are still cool to 2017.

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Matt
3/8/2017 05:33:55 am

The old logos are no logos they're the design/development brief for the whole team :) and their mission is to distract from the crappy graphics. This has turned today.

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John
3/8/2017 11:34:45 pm

As a designer I love some of the old logos, amazing retro examples. And I LOVE modern logos! We've really come a long way. You only included minimalism but still, their typography is phenomenal.

They are also much more versatile.

If you prefer textured logos check Blizzard, Nintendo, CDP Red, most RPG's, literally anything on mobile.

PS: Think of a logo, any logo: TLOU (vertical version) and Monkey Island where the first on my mind.

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Juan Cortez link
27/6/2018 03:51:05 pm

The Cinema Movie Regil Group Circa 2111

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Manisha Rock
14/9/2018 05:35:03 am

awesome work

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Gamerbtw
7/2/2019 02:12:18 pm

you have no idea what you are on about you aren't even including half the actual logos there are just the names of the games not the logos get it right

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SuehtamSatierf
7/12/2020 12:18:49 am

For me this whole post is just a nostalgic bs written by an author with little to no actual knowledge in Graphic Design who can't move on from the past.

1980-1990s game logos were good for the time as it matched the style of the illustrated covers from back then. Times change, and so does everything else.

Also, most of the modern logos match to the vast majority of modern games, that aim for a more realistic and serious tone rather than the more cartoony and fantastic games from the 80s and 90s. Yes, that applies even to Doom.

For example: you may not like the simplistic look of No Man's Sky, but it matches the style of the game perfectly. It has this Art Deco feeling to it that just fits.

However, this post proved to valuable for me as a good source of reference for different game logos, since you had the job of putting them all together in one single place. Thank you for that.

However, the actual topic of this post sounds just like what I said in the first paragraph: Nostalgic BS written by someone with little to no knowledge in design who can't seem to move on from the past.

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Presley Harper link
9/1/2021 04:38:12 am

Great blog, thanks for posting this

Reply



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