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I HATE SUPER SMASH BROS. ULTIMATE

21/1/2019

48 Comments

 
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For me, there has always been something beautifully sort of universal about Nintendo's games. I struggle to think of one which wasn't accessible to all. Pick any Mario game. You're introduced to gameplay elements gradually. You're allowed the space to get used to its quirks. Any fresh wrinkle is explained, and you're given the room to learn and make mistakes.

Best of all, Nintendo has always managed to balance this welcoming, deceptive, simplicity with a surprising depth, proving that you don't need to juggle 500 sub-menus and punish players to get your point across. Even Breath Of The Wild - arguably at the deeper end of Nintendo's pool of games - still manages to be open and friendly.

It's one of the reasons why Nintendo is frequently referred to as being the Disney of video games. Like Nintendo, Disney succeeds in being universal, profound truths that use reachable tales as a delivery method. You can dismiss both companies as being overly twee, but even the cutest kitten has claws.

Unlike Disney, however, Nintendo has one exception to the rule: Super Smash Bros., the Nintendo franchise that continues to bewilder me, and annoy me, and banish all goodwill that might've built up over the decades.

And worst of all, it's simultaneously the most Nintendo-y Nintendo franchise Nintendo has ever Nintendoed.
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HOLE TRUTH
​There's a famous poem by Portia Nelson entitled Autobiography In Five Chapters. It goes like this:

I. I walk down the street. There is a deep hole in the sidewalk I fall in. I am lost... I am hopeless. It isn't my fault. It takes forever to find a way out.

II. I walk down the same street. There is a deep hole in the sidewalk. I pretend I don't see it. I fall in again. I can't believe I'm in the same place. But it isn't my fault. It still takes a long time to get out.

III.  I walk down the same street. There is a deep hole in the sidewalk. I see it is there. I still fall in... it's a habit. My eyes are open; I know where I am; It is my fault. I get out immediately.

IV.  I walk down the same street. There is a deep hole in the sidewalk. I walk around it.

V.  I walk down another street.


Aside from being something that everyone should pin on their fridge door, the poem also manages to get to the heart of my issue with Smash Bros., and how the fault lies entirely with me. 

Despite not liking a single Smash Bros. game, I've bought them all, with the exception of the Wii U one. I thought I'd learned my lesson after three disappointments, and didn't even bother reviewing Super Smash Bros. Ultimate when it was released last year. What would've been the point? It was just more of the same. I already knew I didn't like it, and fans of the series had already made up their minds the second they read that they could play as Isabelle from Animal Crossing.

But... last Friday I succumbed. I bought Ultimate from the Nintendo Shop, and... it's exactly what I knew it would be. I sort of hate it, and I don't know why I spent SIXTY POUNDS on something that I knew I was probably going to hate.

Please... what is wrong with me!?


BIG TASTY
I do the exact same thing with the Big Tasty from McDonald's. Have you had one of those? They taste rotten. And I mean literally rotten - whatever that sauce is they put in there tastes like they've scraped it from the congealed rim of a jar of thousand island dressing that somebody has been using as an ashtray.

But I keep getting them, and keep being disappointed, and now there's a new chicken Big Tasty out, and I know I'm going to buy it, and I know I'm going to hate it, but it's from McDonald's and I like McDonald's and it's called a Big Tasty so it surely has to be big and tasty and... and...

...That's the exact same trap I fall into with Super Smash Bros.

I like Nintendo games, and Smash Bros features all the characters from all the Nintendo games, and all the levels taken from 40-odd years of Nintendo history, yet there's a disconnect between that and the reality.

The reality being that nothing about Super Smash Bros. is accessible and casual, and there's no easing you in. Plus, Ultimate is by far the worst Super Smash Bros. game to date, as far as I'm concerned, because it's all the Smash games in one.
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NOT FOR YOU
The things that Super Smash Bros. fans will love about Ultimate are the things that I despise about it; scores of characters, scores of stages, countless rules and game modes - all of which you can tweak to your personal taste.

It's bewildering, and that's before you even get into the actual game. Even the main menu is a baffling array of choice. Nowhere are you told how to actually play, what the rules are (probably because the rules can be changed if you fancy... but the base rules, the base idea, isn't offered at any point). The whole thing screams "THIS IS NOT FOR YOU", while all the marketing - the roster of characters - suggests that it is. It's a total betrayal of everything I believe Nintendo does best.

It's a game for people who've played other Super Smash Bros. games, a rare example of Nintendo targeting a niche rather than the widest possible audience. 

I wanted to play the single-player mode, but for ages couldn't even find it. I'd slid too far down into the menus, and couldn't work out how to get back to the top, and even when I did eventually find my way into the single player mode, it was unnecessarily confusing and weird - and didn't do enough to explain what you were meant to do anyway.

REALLY STUPID
The really stupid thing is that all of these layers of customisation and complexity are in service of a game that is almost insultingly simple. Oh, the hardcore will tell you that the game has loads of depth, but I found myself winning more battles by just mashing the buttons than I did through trying to use strategy and impress myself with special moves. Half the time, I'd try to be controlling the wrong character, and still it made no difference to the outcome. 

It's just chaos, and the chaos increases the more characters there are on screen, as the view pulls back, reducing you all to tiny dots, and it's impossible to keep track of. And just to pour salt into the wound, the levels then start morphing and changing mid-battle. There is such a thing as too much.

Furthermore, it's all a shameless rip-off of Namco's long-forgotten arcade game The Outfoxies, but trading on Nintendo nostalgia, and after overdosing on caffeine. 

I love Nintendo, I really do, but the only pleasure I take from these games is the novelty of seeing obscure characters interacting with one another. It's like Infinity War, if you were required to fill out a confusing questionnaire beforehand, and there was a hyperactive lunatic sat behind you, kicking your seat and ruffling your hair and barking throughout the film. 

Super Smash Bros. Ultimate - like the games which preceded it - feels like it's being unfaithful to Nintendo's unique spirit, a game that is for the smallest possible audience. The fact that it uses Nintendo characters - plus, of course, characters from Sega and other publishers - is just an insult, akin to, I dunno, using Peppa Pig to advertise cigarettes. 

And the worst thing is, I knew all this before I bought Ultimate. Once again, I fell in the hole. And... oh! Wait... is that a Big Tasty on the floor? Nom nom nom nom... vom. 

I only have myself to blame.
48 Comments
Wapojif
21/1/2019 09:51:48 am

I can't stand beat-em-ups at all, I've never seen the appeal of them. It's subjective, of course, but the mindless button mashing and repetitive nature of them just doesn't appeal to me.

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Mat
22/1/2019 01:48:40 pm

Clearly you haven’t played many because a lot aren’t actually like that aside Tekken, Marvel vs Capcom, Mortal Kombat and games using similar control schemes to them. Smash Bros is not a button masher

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Spiney O'Sullivan
22/1/2019 02:51:43 pm

Most fighting games aren't really button-mashers unless you're rubbish and playing with someone equally rubbish.

At least, they're no more button-mashers than chess is just a "piece-mover". You might win by just moving pieces without any real long-term strategy against an equally poor opponent or against a better player with incredible luck and oversights on their parts, but to play properly at any higher level it's a totally different game.

Incidentally, I was originally going to use football as an analogy, but then I remembered that most of the comments in this thread (including my own) are about McDonalds, so physical sports didn't seem like a useful reference.

Jim Leighton (Future World Darts Champion) x
21/1/2019 10:01:17 am

I hate the Big Tasty too.

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Harry Steele
21/1/2019 11:31:24 am

Have you tried the Signature collection? The BBQ burger is lovely.

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Spiney O’Sullivan
21/1/2019 01:21:10 pm

Over time I’ve learned that it’s better to just get a Quarter Pounder and an extra cheeseburger and try to ignore the feeling that the cashier is judging you.

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Jim Leighton (Future World Darts Champion) x
21/1/2019 03:21:36 pm

I'm not too keen on the BBQ burger.

I always get a spare cheeseburger, for walking with.

Grembot
21/1/2019 10:20:52 am

It’s published by Nintendo but not developed by them, I think that accounts for how un-Nintendo-y and baffling the menus are. I’d say the vast majority of Nintendo IPs which are developed elsewhere have some lack of polish or imagination.

I too have bought every Smash and I’ve only liked the N64 one and Ultimate, go figure.

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Paddy Hill
21/1/2019 10:21:28 am

Although I'm rubbish at the game and now refuse to play - I love watching my kids play it! If the players know what they're doing (and my kids certainly do), it is a genuinely hilarious game to watch. The animations and sound effects and all the little details make it a great piece of theatre for us spectators!

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Ian
21/1/2019 10:24:18 am

I'm not in the slightest bit arsed with Smash Bros either.

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NIALL MAGUIRE
21/1/2019 10:27:10 am

I love the big tasty but I don't bother with the bacon as it isn't proper bacon and makes no difference to the taste

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Reversible Sedgewick
21/1/2019 10:27:12 am

I agree with everything that's written here - it has been a series of diminishing returns, while for some reason every US-based review site goes all Emperor's New Clothes on it. Yet I kept buying the bloody thing for the 'interactive museum' aspect of it, while hating the time spent playing the game.

BUT!

I ended up with this new one because it was a pack-in with the Switch console, and it has a game mode which I'm finally managing to enjoy. Inside the "Spirits" part of the game there's a mode called "Spirit Board" where they approximate more obscure game characters with the raw materials they've got. Like combining three Ryus dressed in black with a music track from one of the crappy later Sonic games to represent the Ouendan cheerleaders. Or making a Blanka by having a green Donkey Kong use the screw attack from Metroid. And then you punch them in the face. I know it's just a basic "I understand that reference!" dopamine hit, repeated again and again. But as a junk food game which you can play for a minute and then put down, it's a neat little loop.

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Dan Whitehead
21/1/2019 10:59:21 am

Speaking of "interactive museums", I miss that PSOne edition of Namco Museum which didn't just have playable versions of the old games but an ACTUAL 3D MUSEUM FOR EACH ONE THAT YOU COULD EXPLORE.

I loved that. Do that again, Namco!

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Tw
21/1/2019 10:30:27 am

Speaking of confusing menus, have you found the 'double door' icon in the bottom-right of the 'games and more' screen? You can go there to re-fight any characters that you nearly unlocked and then lost against.

I get on with Smash a *little* better than you seem to but I was oblivious to that one until someone mentioned it on a podcast.

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MENTALIST
21/1/2019 10:32:10 am

I like the Big Tasty. But, I think it's specifically the sauce that I like, so I guess it's a marmite thing. It has been edged out of my default order preference by the new thick, supposedly premium one with the jalepenos on it.

I think I'm going to have a burger for lunch now. Although it'll be a whopper, because Burger King is within walking distance.


Oh, yeah, I was never especially fussed with Smash Bros, though. But I only ever played the N64 one.

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Taucher
21/1/2019 10:41:46 am

Couldn't agree more but I have concluded that, with the Smash Bros games, I am the problem, it isn't. A couple of my friends seem to genuinely love all versions of the game and when I play against them, although it seems like uncontrolled chaos, I get beaten every single time.

I cannot think of any other game series whose appeal is completely lost on me to the extent that Smash bros is but sometimes we are all on the wrong side of popular thinking and our opinions are about as close to being wrong as it is possible for opinions to be.


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colincidence link
21/1/2019 11:24:50 am

I strangely warmed to Smash Bros over time. My take on it was very much like yours back in Gamecube Era. It was a frantic mess, with little control or vision of what's going on, controls too obscure to grasp on instinct but too simple to really hone in like Street Fighter, that just made me yearn for Power Stone 2. It still is, if I choose that lens.

But I got the 3DS game through reluctant peer pressure/hype and tuned into it, and got Ultimate and Wii since. There's a grace to Smash Bros somehow: the depth of detail/reference, the combat (and recovery jumping) once you're used to it, those deceptive menus ARE gorgeous in a Sakurai way.

Everything you say about it is true. It's also really good. Except, not for beginners; the main foible of fighting games, and a particularly exclusionary one in a game that clearly prioritises party play.

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Harry Steele
21/1/2019 11:39:21 am

I'm a bit conflicted as I loved the first 2 Smash games but as they've become more and more chaotic I've found them harder and harder to play: it seems like almost every item had a Blue Shell level of game disruption.

The thing is, I wonder if they truly HAVE become more chaotic and it's more me getting older, slower and more tired. It hasn't been helped by the fact that I've not owned the last couple - I've only played them at friend's houses.

I plan to get a Switch in the spring and will certainly be getting Smash Ultimate with a view to spending a lot of time to acclimatise with it.

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Nick
21/1/2019 11:52:18 am

I haven’t played it on the Switch but this represents exactly my feelings on the Wii U version.
Big Tasty is shit. Big Mac or quarter pounder there is no other choice.

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Sean
21/1/2019 11:54:12 am

I really like watching Smash competition videos. I kind of like watching any beat em up competitions. It's amazing watch the things that people pull off that Im bever ever going to do, and all the mind games they are running on each other. Doubly so.with smash, because you think it's this dopey chaotic thing... but no underneath it all it's an insanely deep game.

The way I like playing Smash is with at least 3 other people, all the items (or maybe just explosives) on, randomly spamming moves and adding my own sound effects when people get knocked off stage to annoy them. This is closer to how 90% of people do it, I think.

The UI is cack but I'm not sure how they could change the game to be closer to what you want?

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Panda
21/1/2019 12:39:16 pm

The chicken big tasty is exactly as rubbish as you’d think. Not a patch on that Jamaican chicken thing they had a couple of months back.

I sympathise with the Smash thing because it’s probably the only main/big Nintendo series I can’t get excited for. I’m even tempted to get it on Switch but the reason I think you shouldn’t beat yourself up is the exact reason I’m tempted to get it for the first time since Melee on GameCube. There seems to be this consensus in the media and through word of mouth that this time it’s different, mainly because of the substantial single player mode.

If I do end up getting it, it’ll be almost exclusively to try the campaign thing and see what all the spirits business is about, as it does sound relatively compelling compared to previous entries.

The thing that I can’t understand is the enthusiasm for Mortal Kombat. That’s what’s really beyond me.

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Spiney O’Sullivan
21/1/2019 02:44:40 pm

Brand recognition. That’s all. Seriously.

I’m not much of a fighting game player due to having what doctors scientifically refer to as “the shit reactions of a sloth with hotdogs for fingers”, but I try not to dismiss them as repetitive button mashing as I do usually come to understand enough about them to appreciate the core gameplay elements that I will never actually be able to master.

Street Fighter is the granddaddy of fighters, all about using a set of moves of relatives simplcity of execution to create organically flowing combos that originated as a programming mistake and became integral, coupled with some pretty good and actively updated character balancing. Marvel vs Capcom is about cleverly juggling multiple characters, choosing teams that complement each other so you can devastate half a health bar in one multi-character combo. Tekken is about memorising long strings of combos that fundamentally represent logical limb-to-limb movements (each button maps to a limb), while using 3D space as well as 2D. DOA is about a brilliantly simple “grapple-strike-block” trade-off coupled with 3D positioning and gratuitous jiggling that means it will never taken seriously as a fighting game. Virtua Fighter is even simpler and purer than DOA, having almost no visual flashiness and being based purely on a 3-button kick-punch-dodge system that makes for surprisingly tense matches. Smash Bros, meanwhile, uses much simpler attack commands than most other fighters to do a range of arguably more varied moves coupled with far more mobility than any other fighter gives you so you can work towards the unusual aim of finishing someone off with clever positioning and a well-timed Smash Attack.

But Mortal Kombat... I do not get it. Mortal Kombat (and its DC rebrand Injustice) looks like it plays just like Street Fighter, but when you get your hands on it, it’s just... wrong. It feels all stilted in terms of controls, movement, and character animation that never feels like it flows meaningfully. Everything’s stupidly fast, and a lot of magic/projectile-based moves seem to just happen without enough visual tells and time to respond meaningfully, even at range. It mostly relies on building up a gauge so you can just hit the shoulder buttons to do a move that is actually a 5-minute cutscene. Then once that’s done you do a very long button combination to do an even gorier animation that offers nothing of value in an age when most mainstream games are pretty gory anyway.

Ultimately, I will fully admit that I’m just bad at Mortal Kombat. But I’m also just bad at other fighting games, and somehow Mortal Kombat stands out as feeling “worse” to get battered in.

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Mark
21/1/2019 12:41:24 pm

£60 that’s ridiculous it’s £45 physical and if you don’t like it you can sell it or trade it in digital is not the way to go if your not sure about the game you are buying

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bombjack
21/1/2019 12:56:20 pm

Spot on, easily the least intuitive Nintendo franchise while being both deep (tons of content) and shallow (button-mashing chaos) at the same time. The big no-no for me is the forced analogue control in a fighting game, and yet I also spent sixty pounds on a game I knew I wouldn't like.

The most shocking revelation of this article is that so many people regard McDonald's as a viable place to eat!

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Spiney O’Sullivan
21/1/2019 07:43:26 pm

Hey, if the worst that can be said about Digi’s commenters as a group is that every single one of us went to McDonalds today because of this article (and let’s be honest, we all did...), we’re doing significantly better than any other games forum out there.

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Spiney O’Sullivan
21/1/2019 01:38:56 pm

I quite like Smash Bros in the right context.

Like all fighters, it’s an utterly rubbish single-player experience with a soul-destroyingly cheap final boss, but can be great fun in multiplayer as long as you’re playing with people of a similar skill level. Otherwise it’s just several minutes of being knocked around like a floaty pinball, occasionally alleviated by getting lucky with a random item drop, unless your opponent insists on playing with items off. And if they’re mashing you up that badly, they likely did. They’re also probably insisting that you play on flat gimmick-less stages because they’ve confused this game for Street Fighter.

In summary, maybe I don’t actually like Smash Bros very much.

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General Twat link
21/1/2019 02:43:22 pm

I remember my first Big Tasty and thinking "wtf is this sauce?". Wasn't pleased. Then I learned that it was supposed to be a smoky sauce and since then I've gotten on fine with them. I AM FAT.

Also, got bored with the Smash franchise yonks ago, but this was still a good read.

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Alex from Droitwich
21/1/2019 03:01:15 pm

I remember picking up Super Smash Brothers on the N64 around 20 years ago and liking it, but none of my friends wanted to play it 'cause it was too weird. Now it's got a big scene, and every release is a big event and I can't properly enjoy it 'cause I'm all old and slow now.

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Ben
21/1/2019 05:50:17 pm

Smash isn't for me, I discovered that in the five minutes I spent playing the Wii U version after I shelled out full price for it off the back of bafflingly positive reviews. I'd have been perfectly happy to ignore the new one and let the rest of the world carry on enjoying this game at their own behest, had Nintendo not made this one flipping game the absolute focus of their entiring marketing campaign over the last year. From my pov, the only good thing about this game finally getting released is the possibility that Nintendo will actually start talking about something else.

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Smashed Bro
21/1/2019 05:52:57 pm

I've hated McDonald's ever since they gave me the vilest food poisoning. Similarly, I've hated Smash Bros since I played the Gamecube one. I was in the States and EVERYONE there thinks it's the best game ever, whereas in reality it's a duller-than-fuck button masher with cute graphics, twee sound and loads of fanboy/fangirl service. "It's got so much depth!" yelled all the fanboys (for girls didn't make their videogaming presence known back then), but they lied. It's as deep as a small bowl of tapioca and about as fulfilling. They just delude themselves into thinking that so they don't have to face up to the fact a game released by their beloved Nintendo is shit.

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Boi
26/1/2019 12:18:04 am

Yes, your opinion is FACTUALLY correct, you are a mighty paragon of intelligence above DELUSIONAL Nintendo fans, you pathetic pretentious fuckwit.

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Donald
21/1/2019 06:11:07 pm

Don’t worry. Despite ploughing 10 hours
Into ‘game of the decade’ RDR2 (after picking up a second hand PS4 just to play it) I can’t get on with it.

The controls are bollocks and 80% cutscenes. Essentially it’s a reskinned gta3.

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Treacle
21/1/2019 06:18:54 pm

I invariably order a Big Tasty and while eating it think "next time I'll have something different", only to repeat the process next time I'm at McD's.

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Mike
21/1/2019 07:07:04 pm

Review of both Smash Bros. and Big Tasty are spot on.

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Stoo
21/1/2019 07:09:31 pm

I've played... whichever smash brothers came out on Wii. It made me feel like an old person who had never played a computer game before. I still have no idea what relationship, if any, exists between player inputs and the raw chaos happening on-screen.

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Neptunium
22/1/2019 11:58:03 am

This is the perfect summary of Smash Bros for me. There are so many rapidly moving parts (items, special moves, moving scenery, etc.) that it's just impossible to keep up.

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Mike
21/1/2019 07:16:00 pm

All beat-em ups have basically been shite since Tekken 2

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Floop
21/1/2019 09:55:25 pm

How about that bacon mcdonalds double cheeseburger?
Thats how you take a BK classic and utterly miss the fucking point.

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Geoff Pastie
21/1/2019 10:31:16 pm

I’ve had this game since Christmas and we still can’t work out how to play 2-player with a joycon each. I imagine they don’t want me doing that. But I’m not buying a second controller.
Also, yes the one-player mode is bewildering as hell. I think there are two different ones.
Also I still can’t get over the fact that there are three buttons for jump.
I just tell myself I need to put the hours in, to get used to it, and it’ll pay off. But it probably won’t and I’m too busy. Beat-em-ups should be casual, pick up and play!

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A. Lurker
28/1/2019 03:01:41 am

One way to do it would be to enter the controller applet from the home menu then select "change grip/order" and hit the two side sholder buttons on the joycons, then return to the character select. You could also set it to use sideways joycon by default in the Controller Options section (the joycon icon in the "Smash" submenu).

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James Walker link
22/1/2019 12:08:56 am

Smash TV!!!?!

USA!! USA!! USA!!

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Phil
22/1/2019 12:23:02 am

Exactly the same thoughts here Biffo.

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darbotron
22/1/2019 09:00:03 am

I love the street fighter & king of fighters games

I just don't get smash either.

I bought the original N64 one, hated it. and have been hoping they'll fix it since but they just seem to make it more bizarrely inexplicable. My kid wanted to play it after he'd played it round a friend's house so I bought the WiiU one a couple of years back and if anything ~I thought it was worse than the N64 version.

I've given up on it. Pooper smash brothers more like.

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AcidBeard
23/1/2019 12:40:21 am

Urban Champion was better

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Meatballs-me-branch-me-do
23/1/2019 05:28:12 pm

I feel the same way about Mario Kart. Remember (at Biffo) how you hated Mario Tennis for all the obnoxious sounds? Mario Kart has always had that factory for me, combined with the whole “you’ll get chewed up and sneered at after we lured you in with appealing characters and themes”.

I did try Smash after hearing all the fuss. It was at a geek gamer night in a club, so there was booze and plenty of enthusiastic participants. I had no idea what was going on or who I was controlling or how to do anything.

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Smash is a Joke
26/5/2019 01:01:29 pm

Yeah agree with everything. I'm a oldie goldie person, so i played the really quick Street Fighter and Mortal Kombat 2D games back in the day. When i touched Smash Bros, especially the new one all i thought was "why so slow and unresponsive"? Absolute nightmare, yet they somehow have a competitive scene. I'm disgusted. The difference between Smash Bros and Mortal Kombat/Street Fighter is luck (the former) and skill (the latter).

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CommanderHunter
11/9/2019 12:29:48 am

This sounds like a review made by someone who's only played the game for half an hour...oh wait, that's what many modern game reviews are if you really think about it.


The only thing about this review I can truly agree with is how poor Smash Ultimate's first impression may be to newcomers...wait' did you even make that point?


I get how the complexity can seem overwhelming at times, but once you figure out the game's rhythm it's actually quite addicting. Yes, the menus are convoluted, but it's certainly better than Smash 4's menu.


you complain about the "chaos", when in reality it's only chaos at first glance. As you play, you slowly lose that feeling of frantic-ness, and that's when the game starts to shine.

The controls may seem basic and bland, but there's actually quite a bit of complexity to it. Sure, it's no Street Fighter or DragonBall FighterZ, but could you imagine if Smash Bros. had a control scheme like those games? The series would've flopped years ago!



It's not all luck-based button-mashing as many claim ( I have a feeling that you were playing against low-level AI for most of the time, which in that case yeah I could understand how you might feel button-mashing is the way to win). you have to know when to dash towards the enemy and when to back flip 20 yards away from them and charge up your Aura Sphere, when to go for an item and when to hang back and harass those who do go for it from affar.


You complain about the mostly Nintendo character roster. *facepalm* this game from the start has always been about Nintendo characters duking it out from the very start, and the Capcom and SEGA character crossovers were just a fan service for the most part. Honestly, how much research on Smash Bros. have you done exactly?


This review is very poor tbh, and it's not just about opinions. It's so over-exaggerative it feels like you're just pulling jokes out yer bum to try so hard to push your point, when in reality it makes you look..quite uninformed about how this game series works.


and...that's all I really have to say. It stuns me that you found yourself so overwhelmed by Smash Bros.' gameplay, as it's not all that hard to grasp.

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stdzhsrz
10/1/2020 08:52:10 am

So... how long does it take until the game is not a button masher anymore? I wasted my fucking money on this shit and basically just beat it to not have completely wasted all the money. Beat the last boss on my first real try, while i could not even select the characters to play as, except the first one. Once you understand that the bosses are killing each other, it's just... shield, evade and wait... At least that's a difference to the other 1000 battles that are all won by constantly using up smash with Link.

So... When does the non button mashing content come out?

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