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GAMES OF MY YEARS: VIRTUAL REALITY - by Mr Biffo

16/3/2016

18 Comments

 
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One of the best bits of working for Digitiser was getting to do things for free that other people had to pay for. Not only would this make us feel good about ourselves, but it made other people feel bad, so it was a double win on our part.

We weren't the most adept at blagging stuff - and I'm still not, which is why I resort to the occasional passive-aggressive plea for freebies in articles like this (give PC, ploss?). Occasionally, however, something would present itself for which we felt compelled to prostrate ourselves.

Among our victories in this area were a Furby-type thing that I managed to scrounge, because my daughter really wanted one for Christmas, and a visit to London's Alien War experience before it opened to the public.

If you've never heard of Alien War, it was an early foray into immersive theatre, located in the bowels of Piccadilly's Trocadero Centre. Licensed from the Alien movie series, you were taken on a tour of an ill-lit space station research facility, while encountering men dressed up as the iconic xenomorphs.

Though it could've been an embarrassing bunch of faff, it was genuinely terrifying - particularly a sequence set in an elevator, where one alien stuck its face through a hatch, while another dragged off one of our party for purposes unknown. I went back another three or four times following our first visit, taking various friends, nephews and nieces with me. Don't go looking for it now: it shut down following a real bad burst pipe in 1996, and never reopened.

The Trocadero tended to be a bit of a mecca for Digi back in the day, and I was sad to notice recently that it had shut its doors, given the good times we'd shared. We went to the opening of the huge, multi-storey Segaworld arcade they used to have in there - which happened to be one of the few places in the UK to offer virtual reality.

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VR YOUR FRIENDS
I've possibly mentioned before that as part of our original pitch for Digitiser, myself and Tim "Mr Hairs" Moore intended to review arcade games. Somehow, Teletext's first editor agreed to give us a load of money every month to go and blow it in the Trocadero. 

And every month we'd go get our arcade money from petty cash, and leave the building cackling hysterically, before heading into town.

Virtuality, you may remember, launched in the early 90s with games such as Dactyl Nightmare and Grid Busters. It was the first, and as far as I can be bothered to research, only virtual reality arcade system.

Despite this - and the generous stipend provided by our employer - we only ever reviewed the Virtuality games a couple of times.

After a few goes, it was clear that the technology couldn't cope with the demands of the games - it was far more disorientating than it should've been - while watching other people playing in the Virtuality pods was enough to put us off. We didn't much fancy looking like even bigger idiots than we already did, and it was apparent that VR had potential, but that potential was a long way off of being realised.

By the time the final wave of Virtuality games rolled out - Zone Hunter, Pac-Man VR - we'd lost interest altogether, as had the rest of the world.

Nevertheless, that didn't stop us accepting an invitation to the world's first public virtual reality centre. After all, who could refuse an all-expenses paid trip to Nottingham?

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NOTTINGHAM SANDWICH
Nottingham's Legend Quest was the closest we ever came to properly enjoying virtual reality. The site boasted four linked VR headsets - which players wore while standing in Virtuality pods that resembled tree trunks. 

And then this happened:

"Set in the far off land of Khelda Roth, a once beautiful world is now gripped by the wrath of the god Nar-Gadrin; the mission is to help in the quest to banish this force of disorder and chaos to the universe from whence he came.

"This interactive role play adventure experience enables the player to choose from a variety of characters and professions before they enter the underworld of Targ-Athuin.

"Noble Elf, true hearted Human or treasure loving Dwarf, each race has its own part to play in the liberation of Khelda Roth.

'Their chosen profession, of either nimble fingered Thief, courageous Warrior or worldly-wise Wizard, will enable the players to contribute their part in the challenges and tasks that await them in this fantasy world."


What was particularly amusing is that your character's voice was changed depending on its race. We were given a VHS copy of our adventure to take away with us; I remember Tim's elf having a high-pitched squeak, and my dwarf speaking in an electronic baritone.

It wasn't cheap - £5 got you membership to the centre, and a memory card upon which you could save your character's progress for your next visit. £1.50 got you 5 minutes play. Given that this was probably 1994-ish, that could soon add up, but you could hardly blame them given that the centre had cost in excess of £250,000 to set up.

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VR LEAVING NOW
For me, Legend Quest was the closest VR got to being the thing that everyone wanted it to be - at least, as far as the 90s went. As a relatively more sedate and open-ended experience, it allowed the player to take stock of their surroundings.

Still, even then it proved to be more  confusing than was ideal.

Trying to grab a swinging rope, or hack at a skeleton, or simply walk up a staircase, was more trial and error than skill. Plus, I could never quite escape the feeling that there were people on the other side of the headset visor, pointing and laughing as I flailed around like I was swatting at a cloud of imaginary wasps.

Virtuality was a novelty rather than a new platform - and, frankly, everybody knew it except the Virtuality Group, which kept plugging away until the company broke up in 1997 following lack of demand for its absurdly expensive technology (about £45,000 a pop - even though early models ran on an Amiga 3000).

It's probably the reason why I've been resistant to the recent resurgence in VR - my prejudices were formed 20 years ago, and breaking them down hasn't been easy. Rest assured, though, the petals of my mind are starting to peel back. I'm open to the possibility that this time, maybe, virtual reality is ready to encounter the world - and it won't merely be remembered as some weird fad that happened decades ago. You know: like the Moon landings, or Global Hypercolor clothing.

FROM THE ARCHIVE:
THE COMPLETE GAMES OF MY YEARS
18 Comments
Lucius Merriweather link
16/3/2016 12:37:13 pm

God, Alien War was so good. I'm surprised they never brought it back.

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Mr Biffo
16/3/2016 12:46:52 pm

It was! There's something happening with it... They've got a Twitter account - @AlienWarLondon - but they've tried to bring it back a few times to no avail.

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MrDrinks
16/3/2016 02:17:36 pm

I'm pretty sure it was in Glasgow for a while as well wasn't it? One of the most terrifying experiences of my entire life. I must have been about 13/14 when I went, it scarred my brain nearly as much as my Dad making me go on the Black Hole roller-coaster at Alton Towers when I was about 11.

Euphemia
16/3/2016 07:58:52 pm

It was indeed in Glasgow.

And it was SHITTIFYING.

Mr Biffo
16/3/2016 02:27:49 pm

I think it started in Glasgow, I believe - then they went back up there and did a brief run of it around 2000... And since then... nada.

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PeskyFletch
16/3/2016 02:45:36 pm

Gawd, i wanted to go to Alien War so much. By the time i was old enough to make the trip to london meself it was long gone.

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gaijintendo
16/3/2016 06:13:13 pm

I blame Jamiroquai.

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dan de la peche
16/3/2016 06:13:43 pm

Me and the missus are coming up to London for a weekend soon, she wants to go shopping and such, and when she asked me where I wanted to go I realised I'd love to visit SegaWorld and Alien War but unless they've also got some kind of time-travelling machine too I'm kinda fucked. It'll be a nice pub for me, I think.

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Kelvin Green link
16/3/2016 06:53:14 pm

I wonder if this new VR revolution -- reVRlution? -- will bring about the resurrection of Craig Charles?

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Damon link
16/3/2016 07:27:41 pm

I remember the virtual boy!

Come to think of it I still have it and I am 99% sure it still works...
Might go play some Wario Land later...

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Jakeybob
16/3/2016 10:10:13 pm

I went to Alien War when it was at the Arches in Glasgow. I remember there were rumours at school that someone had been facially scarred by a scratching alien. I was playing it pretty cool till one burst through the lift doors and then I fully cacked it.

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Dirty Barry
17/3/2016 03:08:12 am

That sounds like an excellent experience. The only VR that I got to play was some really poor flight sim in Thorpe park. It had a helmet, but didn't work well at all.

Suggestion: Would a Digitiser forum be a fun idea? It would be quicker than typing in email addresses and confirming every time.. just a thought. Many readers would love it, including me.

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Mr Biffo
17/3/2016 09:15:52 am

Ah, man... A lot of people are asking for a forum now, and I appreciate that it would be a big plus for the site. But... I'm wary. A forum is pretty much what caused me to disappear back in 2008 - it got very nasty, and difficult to moderate. And it's that as much as anything that I want to avoid - how much time I'd risk sinking into it. I'm open to suggestions, though, regarding forum rules, moderators etc., and how to avoid grimness...

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Dirty Barry
17/3/2016 06:25:00 pm

That's totally fair enough, I understand those reasons.

It's sad but true that keeping people civil on a forum is a difficult task. Got no idea how it might work, as over moderated forums can feel stuffy, but you don't want page after page of ridiculous abuse and hours of work either.

One poster suggested an account system for the comments. That might help keep things on-topic, while making it easier to post after articles. After the article hits a certain time limit, the comments could be closed leaving less moderating to do.

Pretty please. : )

Euphemia
18/3/2016 01:19:28 am

No matter how well intentioned, in the last 20 years I've not seen a single forum manage to stop from running it's arse into the ground, either with or without moderation. So while a little spark says "Yes!" the main bit of my brain that runs the show these days says "it'll only take a small shower of bastards to ruin it and everything else around it" ands says nay. Nay!

Quantum Fireball
19/3/2016 02:39:21 pm

How about a subreddit? Would be less work setting up, and potentially easier to moderate (users can downvote terrible people, etc.)

Keith
17/3/2016 06:00:53 pm

I don't think a forum is needed, myself. There are plenty of forums where video games can be discussed, and the comment section here does allow a bit of discussion and feedback. Big personalities tend to dominate forums, and I would personally find it tiresome if there was page after page off people aping digi humour but not as well as in the actual content

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I-KEIR
19/3/2016 11:20:21 pm

Will you be trying the HTC Vive demo and writing about it?
http://arstechnica.co.uk/gadgets/2016/03/htc-vive-retail-demo-march-17/
I spent a good 15 minutes throwing cups around a virtual office guided by 2 HTC reps in the back of a PC World, it would be interesting to hear how it compares to these old 90s VR devices.

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