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E3: SO THAT WAS THAT by Mr Biffo

17/6/2015

4 Comments

 
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E3 is still rumbling on, but the Big Boys and Girls have lifted their garments and presented their puffy and distended wares, unveiling all that we'll be frolicking with over the next year or so. 

On the one hand, it was an exciting E3 - production values have reached a level where they're on a par with Hollywood movies, and the big franchises do indeed feel like the blockiest of busters. 

Unfortunately, it must be said that the industry still lacks a certain star quality - that splash of Hollywood glamour, that you're simply not going to get from watching the brand director of Mojang and Microsoft's amusingly-named Saxs Persson fanny around with a Hololens helmet. All these decades in, and the stale bouquet of nerdery still lingers at the crevices of gaming.

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That probably doesn't matter, mind, given how much money the industry  generates these days - more an observation than a criticism. Outside of the indie development, this isn't really an industry for the auteurs anymore. Faceless brands are its stars.

THE INNOVATION GAME
True innovation seems in short supply though. In terms of new properties declared at E3, Media Molecule's PS4 title Dreams seems so baffling in its teaser video that it at least threatens to be unlike anything else. Microsoft's ReCore - from the team behind Metroid Prime - also promises a 'new type of game'. Albeit one that looks - from initial glances - like slightly too many other sci-fi offerings. 

Beyond that, really original big budget IPs were thin on the ground. There's UbiSoft's For Honor - Dynasty Warriors (sort of) but with knights, vikings, and samurai; Horizon Zero - which looks like a post-apocalyptic Far Cry with cavemen and robots (sort of); and The Last Guardian, which is a follow-up (sort of) to Ico and Shadow of the Colossus. 

And then it's all sequels or remakes - RareReplay, a new version of Final Fantasy VII, Gears 4, Halo 5, Dishonored 2, Mass Effect Andromeda, Shenmue 3, Doom 4, Mirror's Edge Catalyst, Star Wars Battlefront, Uncharted 4, and Rise of the Tomb Raider continuing to ape Uncharted - which in itself stole from Tomb Raider, which had taken its original cue from Indiana Jones. 

Though certain to be a fruity sort of relish, even Nintendo's Star Fox Zero looked like a startling throwback to the series' much loved origins.

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THE SCORES ON THE DOORS
In terms of the console giants, Microsoft seems to be getting its act together at last, and listening to what its punters have been clamouring for.

The crowd-pleasers included a renewed focus on games, no mention of the ghastly embarrassment that was the Kinect, tentative wowing of the audience with Hololens and Minecraft, backwards compatibility from the Xbox One to the 360, and an absurdly expensive ($150!) new Xbox One controller that's modular and reprogrammable and that.

Sony, by comparison, made do with announcing the Shenmue 3 Kickstarter - a wholly bizarre thing for a massive multinational corporation to do, frankly - and the Final Fantasy VII remake. Most of the games in its presentation were either third-party releases, or lacked a firm release date. Although if No Man's Sky can deliver on its promises, it could yet be the game to beat this year.

Nintendo, typically, continues to frustrate and delight in equal measure, stubbornly insisting on doing everything its own baffling way, and relying on existing characters and brands. 

However, it was hard to resent the cuteness of its E3 digital presentation (basically, it kicked off with a peculiar puppet show featuring slightly creepy Muppet versions of Shigeru Miyamoto, CEO Satoru Iwata, and Nintendo of America boss Reggie Fils-Aimé). Maybe next year we'll hear a bit more about its next-next-gen console plans.

AND THAT WAS THAT THEN
Yeah, so. There you go. E3, then. There might still be some surprises to come, but in terms of the big news... that's your lot. I could whinge - frankly, I can always find something to whinge about - but it's a good time to be a gamer. Or it will be next year, when most of the games mentioned above actually come out, for pity's sake.

Sorry. Old habits die hard.

FROM THE ARCHIVE:
  • FINDING MY FAVOURITE GAME by Mr Biffo
  • PHIL HARRISON: BETWEEN YOU AND ME by Mr Biffo
  • I WAS A BAFTA GAMES JUDGE by Mr Biffo
4 Comments
lordmitz
17/6/2015 06:59:48 am

i found it odd that the thing everyone got most excited about at a convention for new games was news about old games.

Reply
MrDrinks
17/6/2015 07:00:30 am

I couldn't help but feel a bit disappointed that the new Mirror's Edge game be will "open world". I'm assuming it's going to be the same sort of idea as Burnout Paradise and the later Need for Speed games went. Playing them felt to me like I was just roaming about doing a random challenge every so often rather than a coherent structure of races like in Burnout 3. I dread the day Nintendo announce that the next Mario game will be open world.

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Thrills link
19/6/2015 04:33:16 am

Yeah, it's a shame, as increasingly 'Open World' means 'not really bothered making well-designed levels'. As fun as it is can be to wander aimlessly and just explore, there's a lot to be said for limitations in a game, for both the player and the designer.

Reply
Virtual Hermit link
17/6/2015 07:58:08 am

Yep, all the AAA cool stuff seems to be coming out in 2016 but least we forget that Just cause 3 should be out on December 1st, have y'all seen the new 5min trailer? It looks well groovy, Just cause 2 was epic bro, hype!!!

Reply



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