I'm still working through the PS4 version so that I can bring you a review next week. In the meantime, here's a screenshot gallery of some of the action thus far.
Tom Clancy's The Division is one of the biggest releases of this year so far - an open world, always online, strategic shoot 'em up set in an abandoned New York.
I'm still working through the PS4 version so that I can bring you a review next week. In the meantime, here's a screenshot gallery of some of the action thus far.
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![]() Being some sort of hilarious slapstick idiot, I really badly burnt my thumb earlier this week. It was quite a nasty burn - the skin split, like it had been sliced with a knife. And - ha ha - just when it was starting to scab over, I dropped my laptop, and it sliced the scab off, and there was blood everywhere. Anyway - this is all unnecessary preamble to tell you this: I'm a bit late getting Tom Clancy's The Division reviewed, due to this thumb injury. It's a big game, as Ubisoft games tend to be, so I thought I'd give you a bit of a review-in-progress/first-thoughts sort of a thing. And here are those thoughts, illustrated with a gallery of babies doing a lovely poo. WILL THESE 21 HARROWING PHOTOS OF KIDS IN MASKS SOLVE THE MYSTERY OF WHY HIDEO KOJIMA LEFT KONAMI?Â11/3/2016 ![]() Hideo Kojima is one of the most celebrated game designers of our age. With a CV featuring games as diverse as Metal Gear Solid V, and Metal Gear Solid 2, it's little wonder there was outcry when he parted ways with Konami... the company that publishes Metal Gear Solid. Nobody seems quite sure what led to Kojima's departure - in apparently less-than-friendly circumstances - but we're going to see whether these 21 terrifying photographs of children wearing masks will shed any light on the issue. ![]() I wasn't planning to review this, but given that I gave PewDiePie - the idiot king of YouTube - some stick for slagging it off, I thought I should probably give it a go. So... you know when you've made a big fuss about something like, say, you insist in front of all your friends that the Battle of Agincourt took place in September 1415, but they're all like "Nah man - dat shiz went down in the October 1415, brah", and yet you argue and argue and argue until they eventually decide it isn't worth the hassle, and say that you're probably right, just to shut you up? And you know how you're pleased you won the argument, but something niggles at you, so you go home and you look it up online - and it turns out they were right, that the Battle of Agincourt actually did happen in October 1415? Now you're faced with several choices:
So. Yeah, well. That's me right now. Option 1: Bear Simulator is rubbish. With a bit of 4: I'm still right. ![]() Gamergate - it's the fun new craze that's been sweeping the world! Even Gamergaters have to eat, and top of their list of dinners are French crepes! But wait - one of the Gamergaters has hidden his crepes in a special secret place, and doesn't want anyone to find them. Using your powers of deduction, can you work out which of these Gamergaters is the crepe-concealer? Answer at the bottom of the page! ![]() "Don't feed the trolls..." - remember that from back in the day before we all learned not to feed the trolls? It was the mantra we all had drummed into us, as we took our first, tentative steps into the social media age; a piece of advice as important and formative as "look right, then left, when crossing the road". Inevitably, some of us got taken out by cars, but that was how things were back then. We all learned the rules. Sometimes the hard way, but it helped. And then Gamergate happened, and the trolls suddenly had a greater purpose. A banner to rally behind. Strength in numbers. We don't need to recap the origins of Gamergate, but it was the catalyst/starting gun for a sackload of - mostly - repressed, oppressed, right-wing, white, ragemales to attempt to seemingly get their own back on a life and a world they felt they'd lost control of. And now that cultural war, which has been raging for the past 18 months or so, has gone to the next level. If you're on Twitter, you might've noticed that in the last 24 hours or so there's been this thing trending, called 'The Triggering'. Frankly, it might as well have been called "The Trollering" - given that it's basically a mass attempt - by the aforementioned, mostly right-wing, white males (for the most part) - to provoke a reaction in the name of free speech. What this translates to, of course, are the inevitable rape jokes, transphobia, racism, body-shaming, support for Donald Trump... Not so much free speech, as hate speech. That's essentially what they're fighting for: the right to be able to say overweight people are ugly, and trans people are mentally ill, without getting criticised for it. Truly, a struggle for the ages. Imagine it. You press a button. Bing! A crisp, £100 note materialises in front of you. But wait - there's a catch: pressing the button also means you just killed a games journalist. What would you do? Would you press the button again...? Let's see how far we can tempt you...
WE ASKED THESE TOP GAME DESIGNERS IF THEY'D EVER EATEN THEIR OWN POO AND NOT A SINGLE ONE REPLIED9/3/2016 ![]() Oh dear. When we asked seven of the most famous game designers of all time whether they'd ever snacked down on their own faeces, not a single one of them bothered to reply. Or - perhaps - chose not to, for fear of public condemnation. Got something to hide do you, fellers? Let's take a look at those who chose not to respond to our vital query. ![]() "I dream my painting... and then I paint my dream," said Vincent van Gogh, suggesting he wasn't just the greatest artist of all time, but a terribly pretentious man who would've benefited from a couple of massive punches in the throat. Also, who dreams about sunflowers anyway? What an idiot! Further to this in-depth and insightful discussion on the merits of art... everybody likes bad video game covers, right? Well... here's some of that. ![]() Greetings, dicks. I'm Doctor Ashley Tagg. Some of you may know me better as "Doctor Hashtag" - the nickname my students have given me. I don't know what it means. I hope it isn't rude. My apologies if it is. I was recently put in charge of a study into the links between video games and fockses. Prior to my research, it was the belief of this university that fockses and video games had hidden connections. Following discussion with my good friend Professor Adrian Bloch - the students call him "Ad-Blocker", I don't know why - we decided to embark upon a wide-ranging study into proving these links, investing almost £400,000 of the university's funds. Thank you in advance for taking the time to read the results of my study. I remain a committed virgin, and I honestly can't tell you how much your attention means to me. ![]() I like talking about crowdfunding, because it means I have a legitimate reason to talk about Marillion - my favourite band. No. SHUT UP. If you don't know your history, Marillion actually invented crowdfunding (which, for a while there, was known as "The Marillion Model"). In short, back in 1997, Marillion couldn't afford to tour America. Without any prompting, a group of US fans raised $60,000 to pay for the tour - a gesture which took the band by surprise, but gave them a viable and sustainable way of continuing at a time when they were reluctant to sign to a record company. Every Marillion album since has been paid for this way - with backers getting their name in the credits. The model soon became adopted by other bands, before being leapt upon by creative people around the globe. And now here I am writing this on a semi-crowdfunded blog (I thank you all for funding my semi). But anyway. Crowdfunding, see... despite using it to keep Digi2000 going for now... is something I actually have mixed feelings about. ![]() You might know that my day job, when I'm not trying to keep you entertained on here, is as a writer for TV. Mostly, I do kids TV shows and the occasional failed sitcom pilot. Almost two years ago - given that I've experience of writing both TV comedy and writing about video games - I was approached about working on a TV show based on Fables Legends. A lot of being a writer is getting messed around by producers and production companies. Big promises hardly ever materialise, emails go unanswered, decisions seem to be dictated by the weather. And nobody is ever entirely straight with you. It's dispiriting and tedious, but you do get used to it, and after a while start greeting most potential jobs with a shrug. With this in mind, my brief experience with Fables: The TV Show - due to be a co-production with Steve Coogan's Baby Cow - was pretty much par for the course. Big promises, unanswered emails, and then silence. It was about a month after their last email that I read online that Microsoft was scaling back its TV plans. Suffice to say... a Fable TV series is now even less likely to happen. ![]() You may have read the news that Nintendo has signed a deal with Universal Studios, to develop a $350 million Nintendo land at Universal Studios Tokyo. Due to be completed in 2020 - in time for the Tokyo Olympics - the themed area has been likened to the sizeable Harry Potter areas at Universal Studios in Orlando and Hollywood. Before starting work, they might wish to take a look at Bonbon Land - a 43-acre theme park that is ranked as one of Denmark's Top 50 attractions. If only to use as an example of what not to do... ![]() If you've been on Kotaku this morning, you might've notice the site is leading with a story about the creator of Bear Simulator planning to abandon his game after one final update. If you don't know Bear Simulator, it was released on Steam at the end of last month for £10.99, and does what it says on the tin: you play a bear, and do bear stuff. The 144 Steam reviews to date have been mostly positive, and I had been planning to review it myself this week. It looked like a fun, tongue-in-cheek, sort of a thing. Unfortunately, something weird has since happened. Despite its creator John Farjay managing to raise an impressive $100,571 on Kickstarter, he has now crumbled under the weight of what he describes as "drama" and "stigma", and announced that going further with Bear Simulator would be "a lost cause". ![]() Yesterday we featured Denmark's Bonbon Land - a theme park of almost inexplicable inappropriateness. Today we're taking a trip to South Korea's Love Land - a sculpture park on Jeju Island, a popular honeymoon destination. Love Land celebrates everything lewd, described in its literature as "a place where love-oriented art and eroticism meet". This translates to 140 or so stone penises and vaginas, interactive exhibits, and many, many sexual dioramas. Thankfully, parents are free wander the park without fear of embarrassment, at their children can be left at an anime-themed play area, near Love Land's entrance. Suffice to say, this gallery of exhibits is somewhat unsafe for work. |
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