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11 GAMES INSPIRED BY TOP POP STARS

22/6/2017

36 Comments

 
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Pop... pop... pop music. Everybody's talking 'bout pop music... games! 

To me, pop stars always seem like awful people, apart from Adele who seems fairly normal even though she probably isn't. It's inevitable, I suppose. Being screamed at night after night by people who think you're a god would do funny things to anyone's brain.

I mean, every famous or semi-famous musician I've ever met - and upon reflection, I've met about three - has been a weird mix of arrogance and crippling insecurity. 

I once went to a party where the music was switched off so that some bloody woman and her boyfriend - who used to be in the band Reef - could get up and "jam". It wasn't so much an effort to entertain as it was an exercise in getting everyone to look at them. 

Next time I go to a party I know they're going to be at, I'm bringing a crow with me. When I'm confident that everyone is having a good time, I'm going to smash the sound system to pieces, tell them all to stop dancing and having their conversations and enjoying themselves, because my crow wants to spend two hours showing them how good it is at flapping its wings and making bird noises. 

Then I'm going to attach a length of twine to the bird's legs, and swing it hard into the faces of the Reef man and his girlfriend, and say: "THAT'S FOR RUINING MY EVENING ABOUT EIGHT YEARS AGO."

​Anyway. Here are 11 games inspired by top pop stars - the most important people in the world.
*NSYNC: GET TO THE SHOW (Game Boy Color)
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Do you remember the boyband *NYSNC? Among their many achievements, they blessed the world with the milky-white visage of Justin Trousersnake. Sadly, they split up in 2002, but not before the release of this: *NSYNC: Get to the Show.

Aimed at the band's predominantly young female audience, it placed players in the role of chauffeur and general dogsbody - attempting to fulfil every desire of the band members on the long journey to play a pop concert. Their whims would require you to manufacture hamburgers, or find a bowling alley so they could knock over some pins. And, of course, ensure that the boys get a good night's rest by silencing crying babies and noisy telephones.

Yes: essentially you would play the part of *NSYNC's slave. Which raises enormous questions about the passive servitude implicit in nature of the relationship between fans and pop stars. 
​
*NSTYNC more like.
FRANKIE GOES TO HOLLYWOOD (ZX Spectrum, Commodore 64, Amstrad)
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In the 1980s, Frankie Goes to Hollywood were pop music's very own "Dirtiest Boyz", with their outrageous lyrics and wanton homosexual lifestyle. Their videos featured S&M, simulated ejaculation, and ears being bitten off.

They also upset the Radio One DJ Mike Read with the words to their single Relax, which was subsequently banned by the BBC: "Relax don't do it/When you want to come/Come-oh oh oh...."

Although, to be honest, I never really understood from those lyrics whether I was meant to relax or not, which has led to a lifetime of confusion and sexual dysfunction.

Of course, none of this made it into Ocean's Frankie Goes to Hollywood game, which needed to be sanitised in order to be stocked by the family-friendly WH Smiths. Nevertheless, it became one of the more esoteric and ambitious games of the era.

"An animated strategy adventure played on several levels," is how some man who worked on the game once described it. It was a sort of point-and-click adventure, broken up with mini games that obliquely referenced Frankie lyrics (one was a shoot 'em up utilising charicatures of Mikhail Gorbachev and Margaret Thatcher)..

The player's character had to explore a mid-80s Liverpool, looking to accrue four attributes - Sex, War, Love and Faith - in order to become fully human, and gain access to the Pleasuredome. There's also a murder which needs solving. It was a weird, rather avant-garde, experience - certainly unlike anything else - and was resplendent in some typically excellent cover art from Ocean mainstay Bob Wakelin.
QUEEN: THE eYe (PC)
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Set in a future dystopia ruled over by a real bad computer, Queen: The eYe had you playing some feller called Dubroc (or, to those who knew him best, "Nub-cock").

Having discovered that the computer was trying to stop people having fun or listening to Queen or something, the hideously polygonised Dubroc sets out into a pre-rendered world full of puzzles and ugly pre-rendered cutscenes.

The Queen connection? It boasted a soundtrack comprised of instrumental versions of Queen songs, which - given that these were predominantly made up of crunching Brian May guitar riffs - seemed to do their upmost to sap atmosphere from an otherwise almost reasonable game.

So, no Freddie Mercury, but you did get voices provided by - incongruously - Avon, Servalan and Orac from Blake's 7.
JOURNEY ESCAPE (Atari 2600)
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Here's the box blurb for Journey Escape: "You're on the road with Journey, one of the world's hottest rock groups. A spectacular performance has just ended. Now it's up to you to guide each Journey Band Member past hordes of Love-Crazed Groupies, Sneaky Photographers, and Shifty-Eyed Promoters to the safety of the Journey Escape Vehicle in time to make the next concert. Your mighty manager and loyal roadies are there to help, but the escape is up to you!"

Amazingly, this searingly accurate simulation of life in one of the world's hottest rock groups was only the first of two early-80s games inspired by Journey.

​The other was an arcade game (the main thrust of which put players in the role of a security guard, attempting to stop fans rushing the stage at a Journey concert - suggesting a definite message in the two Journey games about the band not wanting to interact with their fans).

Of course, Journey's greatest contributions to popular culture are the song Don't Stop Believing and the phrase "I don't know any other Journey songs".
SPICE WORLD (PlayStation)
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Upon reflection, the Spice Girls were awful, but they had some pretty good songs, and were a triumph of branding. Those of us who are old enough to remember will recall that watching any Spice Girls interview was like being assaulted by a Hen Party while waiting for the night bus.

For this game, the player performed the role of choreographer for a Spice Girls TV appearance - pre-programming their moves and choosing camera angles. It's the sort of thing that these days would held up as an example of the patriarchy's attempts to control and manipulate women.
MICHAEL JACKSON'S MOONWALKER (Arcade)
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Based upon the film of the same name, Moonwalker was essentially a beat 'em up, using Michael Jackson's magic powers and dance moves as attacks. Hilariously, there are also appearances from Bubbles - Michael Jackson's pet chimpanzee, until he reached maturity and became too large and aggressive to keep as a pet, and was shipped off to live in a cage. 

In his 2005 trial for child sexual abuse, Michael Jackson revealed that Bubbles helped him do chores around his house. However, Jackson's housemaid countered that Bubbles created additional work for her, as she would often have to clean blobs of faeces from the walls of the Neverland ranch (though never specified whether the blobs originated from Bubbles or Jackson himself).

Anyway. Moonwalker. The console and home computer versions were somewhat different to the arcade original, and focused on Michael looking for children...

"He's a smoooooooth criminal!"

​
Or was anyway. Allegedly.
IRON MAIDEN ED HUNTER (PC)
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A sort of on-rails point-and-click shoot 'em up starring Iron Maiden's mummified mascot Eddie, and released in a mixed-media bundle with the band's greatest hits, isn't the worst idea ever. Unfortunately - despite Ed Hunter's levels being inspired by Iron Maiden cover art - it wasn't the best idea ever either. 

Iron Maiden had previously teased a game called "Melt" - which was apparently cancelled for being terrible. It begs the question of just how bad it must've been for Ed Hunter to be considered good enough to release.

At the time, bassist Steve Harris remarked of Ed Hunter: "It's like walking into a 3D version of the Somewhere in Time album cover, like going into the bar at the Ruskin Arms, only full of aliens and stuff. You go in and we'll be, like, holograms playing in the corner, or sitting at a table gambling. And then you've actually got the game itself, which is, like, this big shoot-'em-up chase through space and time to catch Eddie. It's brilliant."

No it wasn't, Steve. It was shit.
PRINCE INTERACTIVE (PC)
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Not so much a game, as a Myst-like wander through Prince's home, Paisley Park. Along the way, you'd get to hear previously unreleased music, watch other artists discussing the brilliance of Prince, and get a close-up look at Prince's many trousers. Essentially, then, an interactive ego massage.

Unlocking all the content was a matter of finding the scattered pieces of that weird symbol Prince once changed his name to (having rejected "&" and ";"), though other secrets were waiting to be found along the way. This included discovering the secret hiding place where Prince kept his whips (not a joke), and a golden door upon which were the embossed figures of two scantily-clad women who begged you to touch them in order for the door to be unlocked.

Talk about door knockers etc...!!!!!!!!!!
REVOLUTION  X (Arcade)
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A surprisingly decent light gun shooter, Aerosmith's Revolution X had the player fighting back against an evil government that was attempting to stamp out "youth culture". No, really; even though, at the time the game was released, most of the band were in their late-40s, they were still happy to peddle the myth that they were somehow the gatekeepers of everything cool and young,

Anyway...

After being captured en route to an illegal Aerosmith gig, Revolution X required players to shoot at the forces of NON - the New Order Nation - and rescue the imprisoned members of the band, while trying not to accidentally shoot any saucy ladydancers. Interestingly, the final stage took place at Wembley Stadium.

I used to work at Wembley Stadium and Arena. Here are some highlights from my soon-to-be-released tell-all memoir of that time, showing the true nature of these people:

  • I snuck into the Pet Shop Boys' dressing room the night after a gig, and there was salad scattered everywhere.
  • I walked past the prog band Yes in the corridor after they came off stage, and was appalled by how much make-up they were wearing.
  • Neil Diamond asked for the auditorium to be cleared for his soundcheck, and he shuffled on stage in a cardigan, slippers, and glasses, looking like somebody's grandad.
WU-TANG: SHAOLIN STYLE (PlayStation)
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A four-player 3D beat 'em up starring Wu-Tang Clan, it featured the band members attempting to take down the unfortunately-named Mong Zhu. Borrowing a few leaves from Mortal Kombat's playbook, each character boasted his own set of finishing moves - though players had to enter a special code if they wanted to see full uncensored gore.

And, let's face it, most of us did want to see Wu-Tang Clan getting beaten to a bloodied pulp.

POLYFAUNA (iOS/Android)
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Here's what Radiohead frontman Thom Yorke had to say about Polyfauna: "It comes from an interest in early computer-life experiments, and the imagined creatures of our subconscious."

I don't know about you, but my subconscious rarely imagines any creatures, but evidently Thom Yorke spends his life wandering around with images of imaginary creatures popping into his head.

"What's the matter Thom? You've got a faraway look on your face again."

"Oh. Sorry, Other Band Member. My subconscious just imagined a sort of pig creature with two trunks - a porkhonkuss."


Soundtracked by an ever-evolving version of the track Bloom, Polyfauna allowed players to alter a surreal and stylised world by tilting their phones, and drawing on the screen with their willies (fingers).

Not a patch on that other Radiohead game, Radiohead: The Creep....
FROM THE ARCHIVE:
10 TERRIBLE GAME CONTROLLERS
10 COMPLETELY USELESS GAMING PERIPHERALS
10 BEST BEARDS IN GAMING
36 Comments
Nikki
22/6/2017 10:14:45 am

I'd never heard of that Radiohead game! I do quite like Radiohead a lot, so thanks for that.

Reply
Waynan The Barbarian
22/6/2017 10:27:00 am

Am i right in thinking that the Wu Tang Clan game started out as the pervy Thrill Kill before being morphed into the above mentioned travesty?

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Mr Biffo
22/6/2017 10:38:49 am

Used the same engine apparently.

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Waynan The Barbarian
22/6/2017 10:41:47 am

It's virtually identical but without all the, you know, gimps and stuff.

Biscuits
22/6/2017 11:32:17 am

Best thing about that game is unquestionably this, which I image goes for hundreds of 'dollars' now:

https://gamingkick.files.wordpress.com/2012/11/1294085821-wutangcontroller.jpg

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Faktori
22/6/2017 10:57:09 am

What about that Bowie game Omikron? Does that count?

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Waynan The Barbarian
22/6/2017 11:01:07 am

Ah Nomad Soul! I had that for the Dreamcast. Such a weird game.

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Steve
22/6/2017 11:09:01 am

I though there would have been at least a passing mention of Victor Vran, or perhaps Mike Patton's memorable voice role in The Darkness and it's sequel?

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bb goose
22/6/2017 11:23:23 am

"Upon reflection, the Spice Girls... had some pretty good songs" - Mr Biffo

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Mr Biffo
22/6/2017 07:22:38 pm

If you don't think Wannabe is a near perfect pop single then you have no soul.

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Jol
22/6/2017 11:32:44 am

There really have been a lot of terrible music tie-ins over the years. Slapping a famous face on a crappy game has been a pretty successful formula mind you.

Half expected to see Kiss Psycho Circus get a mention. It was probably crap, especially when viewed through a post-Half Life lens in the late 90s, but I remember seeing screenshots of it in PC Zone or whatever and thinking it looked semi-interesting. Like Quake with scary clowns.

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RG
22/6/2017 11:42:10 am

Kiss: Psycho Circus was fun for a few minutes.

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Biscuits
22/6/2017 11:48:16 am

No mention of the exceedingly strange 'Crue Ball'...not that I blame you. I bought it with my hard-saved pocket money because my mum liked it at the Gamesmaster convention. She must've played it twice. Mums!!!!

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Jonjo Fishlock
22/6/2017 12:17:49 pm

No mention of the old 8-bit game starring the Weather Girls?
It's been very much forgotten over the years, despite being excellent. It only sticks in my brains because, due to licensing frugality, it was hilariously named Peanuts From Heaven.

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Simon Brunch
22/6/2017 01:05:07 pm

Does anybody remember the childline game from the late 80s, I think I bought mine from boots, apparently all the money went to the fledgling charity,it featured a lot of the pop stars of the era,such as wet wet wet,the pasadenas,monst avalanche,bros & Billy Bragg.

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paul
22/6/2017 02:41:53 pm

There’s an Iron Maiden game for the iPad.

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Chris Wyatt
22/6/2017 02:47:34 pm

Spice Girls: "I'll tell you what I what I want, what I really really want"

No. I'll tell YOU what I want, what I really really want.

(groan)

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Jol
22/6/2017 03:08:05 pm

Do you really really really wanna zig a zig ah?

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Chris
22/6/2017 03:09:23 pm

I want a.. I want a... I want a... I really, really, want to zig-a-zag ah.

"Upon reflection, the Spice Girls... had some pretty good songs" - Mr Biffo

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Mrtankthreat
22/6/2017 05:01:43 pm

"Who do you think you are" was decent.

Jim Leighton (Future World Darts Champion) x
23/6/2017 07:43:49 am

As was Holla

Bingo Rose
22/6/2017 03:12:23 pm

I recall a rapper gentleman called 50 Cents having his own very violent video game on the PS2.

I was working weekends at a Gamestation (RIP) store when the game was released and we had to constantly turn away kids attempting to buy it due to its 18 certificate. We would then recommend they purchase The Polar Express instead... "It's basically the same game but with Tom Hanks instead of Fiddy Cents, and Christmas instead of gang violence" we'd insist.

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Thomas Hanks the actor
22/6/2017 04:28:32 pm

Any takers?

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PeskyFletch
22/6/2017 04:30:18 pm

The zero punctuation review of that is heelarious, well worth a look

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gordon bennett
22/6/2017 03:13:48 pm

My favourite has to be the Thompson Twins adventure game on the Spectrum, sadly missing from this list.

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Thompson 1
22/6/2017 04:20:44 pm

I just googled it. Everybody in the world hates it!

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Starbuck
22/6/2017 09:39:39 pm

I got the Thompson Twins adventure on a flexidisc free with C&VG, I think. Very excited to experience a part of pop culture from beyond the suffocating shelter of my commune.

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Mr Biffo
22/6/2017 07:24:18 pm

Thanks, everyone, for telling me about all the games I could've mentioned, but chose not to!!!!!!! It's really helpful!!!!??!!!!!

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Kendall9000
22/6/2017 07:36:03 pm

I vaguely remember Peter Gabriel turning out a few pseudo-game-ish "interactive experience" things back in the 90s.

A Mac owning mate of mine used this one to show off his shiny new 2x speed CD-ROM drive: https://www.youtube.com/watch?v=y7EKnhIG6zY

He'd have had more luck convincing me of the Mac's gaming capabilities if he'd stuck on Myst...

I can't decide if Gabriel's point and click adventure EVE looks genuinely interesting or utterly daft: https://www.youtube.com/watch?v=1wHYFd-CPhs (fast forward to 21:25 for a Violet Berlin cameo)

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AJS
22/6/2017 08:37:54 pm

What, no Marillion game?

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Chris Dyson
22/6/2017 10:40:28 pm

Reef were rubbish. And, get this, so were Queen.

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Jim Leighton (Future World Darts Champion) x
23/6/2017 07:46:43 am

Why 11 games? Odd number... in more ways than 1

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Nigel Tufnel
23/6/2017 09:47:11 am

Well, it's one louder, isn't it?

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ScouseMa
23/6/2017 07:06:29 pm

Ah, I remember the Frankie Goes to Hollywood game..
"The player's character had to explore a mid-80s Liverpool, looking to accrue four attributes - Self pity, violence, shamelessness and more self pity - in order to become fully human and gain access to somebody else's house. There's also a murder which needs solving."

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Davy
23/6/2017 09:59:33 pm

turn your gaze inward, we smile on you

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Dr. Budd Buttocks, MD
23/6/2017 08:37:37 pm

Wot, no:
Blues Brothers
Omikron Nomad Soul
Motorhead
Thompson Twins Adventure

etc

Reply



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