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10 first-person shooters FROM THE Nineties that you've probably forgotten, you silly sod

16/11/2017

55 Comments

 
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Do you know what I like? First-person shoot 'em ups. Or, at least, I did. There was a time when I'd get every FPS that was released, because I loved that sense of being-there.

​These days, I can't escape a feeling of having seen it all before when I play a first-person shooter - I mean, in Call of Duty: WW2 I have literally been there before, having now stormed the beaches of Normandy in no fewer than four hundred different games.

If you ask me, the golden era of the the FPS was its first decade - wherein we got Wolfenstein 3D, Doom, Duke Nukem 3D and Dark Forces.

However, that wasn't the end of the 1990s FPS story. Here's a list of ten further decent, but cruelly forgotten, shooters from that decade.
REDNECK RAMPAGE
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Redneck Rampage was not a popular game, but in an era where first-person shooters came in but two flavours - sci-fi or horror - it offered an antidote to the endless me-too landfill shoot 'em ups.

I appreciated the tongue-in-cheek humour, but I never felt that the backwoods rural setting (if you ignored the aliens-cloning-rednecks stuff) got the plaudits it deserved. It was genuinely atmospheric - buzzing flies, chirruping cicadas, coughing chickens - and completely different to everything else on offer.

Also, it remains potentially the only game to date which had a downloadable update - The Cuss Pack - which added additional swearing to the game. Everybody likes swearing don't they? It's the coolest form of language!

"I cuss you bad!"

Ha ha. Do you get that reference? DO YOU?!
HERETIC
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Heretic - and its sort-of-sequel Hexen, and its actual sequel Heretic 2, and the Hexen sequel Hexen 2 - were hyped so hard that it ruptured their colons! Not really: video games don't have colons, unless they're the Halo series, which is literally ALL colon.

Nevertheless, it's odd that you rarely hear mention of Hexen or Heretic today.

Basically, they were a fantasy take on Doom - but offering the player the then-remarkable ability to look up-and-down. You know: like dogs can't do.

The fact it was so highly derivative of Doom - it was even published by iD Software - might be why it hasn't had the same sort of back-end legacy.

​Ha ha: back-end (bottom)!
SHADOW WARRIOR
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There must be about a dozen unconnected games called Shadow Warrior, but this one was the first-person shoot 'em up one.

Basically, it was a ninja vs demons, and featured a character called - amusingly - Lo Wang. There have been a couple of unremarkable sequels, and an unremarkable remake, but the original - created by Duke Nukem developers 3D Realms - had a similar over-the-top sense of humour to Duke.

Oh... oh yes. With that in mind, Lo Wang was probably intentional. Grow up.
BLOOD
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A gothic horror Duke Nukem 3D, Blood's USP was its extreme levels of gore, which made it feel a bit like playing through an interactive 1980s heavy metal album cover.

It was also one of the first shooters to feature that staple of the genre - levels set within a series of organic corridors, where the walls, ceiling and floor are made of guts. At the time, we hadn't seen it all before. 

Why do so many shooters have corridors made of guts? What's that about? How many movies have had corridors made out of guts? If you got one movie which had a corridor made out of guts, do you think all the other movies would copy it, or would they say "Oh... Jaws 7 had a corridor made of guts, so we'd better come up with something else"?

Here's an idea: corridors made out of cake. What's the matter? Not edgy enough for you? Yeah, well... what if they're cakes made out of poo?!?! 

Yeah. Now you're interested.
SiN
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Sin - irritatingly stylised as SiN - actually put a bit of effort into its storyline and setting, rather than just go the usual resurrected-guy-killing-demons-or-aliens that most of the genre adopted.

Set in a post-police future world, it begins with the player foiling a bank robbery, and blossoms into a corporate conspiracy to turn ordinary citizens into mutants.

Nowadays, most games let you fanny around with computer terminals and lavatories to your heart's content, but the joy of SiN was its interactive environments - a rare treat in those days. I played SiN again recently, and though its chunky visuals haven't aged terribly well, I was impressed at how epic and cinematic it still feels.

Also: a distinct lack of corridors made out of guts.
REBEL MOON RISING
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Set on a lunar colony, in the midst of a civil war, Rebel Moon Rising was overshadowed due to being released around the same time as Quake. Which was a shame, as Rebel Moon Rising was quite good, and Quake wasn't as good as everyone remembers. And if you disagree with that assessment, I will literally fight you.

Unfortunately, you can thank Rebel Moon Rising for introducing that bane of the FPS genre - escort missions. Even more annoying, each level begins with the player possessing a limited supply of oxygen - effectively putting a time limit on your success.

Nevertheless, with an emphasis on stealth, and some neat gadgets and weapons, Rebel Moon Rising at least tried to do something a bit different. 
OUTLAWS
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I've said it before, but Outlaws is one of the most underrated games of all time. Developed by LucasArts, it was an Old West-set shooter, with a tremendous feeling of being-there.

It also introduced the sniper rifle to the genre - and perfected it pretty much from the off. It might not have been the best-looking game of the era, and weirdly mixed textured polygons with hand-drawn animation, but few could match it for sheer hairs-on-the-back-of-the-neck atmosphere.

It also gave me one of my favourite gaming memories of all time; pinned down in a fort, surrounded by enemies calling my name, with just one bullet left in my gun... its testament to how much I was enjoying it that I didn't just give up, despite reloading my save game a good two dozen times. 
MARATHON
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Developed by Bungie, Marathon could be seen as a precursor to both the Halo and Destiny series. It boasted a similar intricate sci-fi mythology, overbearing, po-faced plot, and nameless protagonist working for a far-future military organisation.

It was originally released only for the Mac, making it the closest that system had to its own Doom. 
EXHUMED 
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Known as PowerSlave elsewhere in the world, but called Exhumed in the UK - presumably so as not to upset the pop group Iron Maiden - this was notable for being released initially for the Sega Saturn.

Basically your average Doom clone, albeit with Metroidvania collectible items which opened up new areas, and an Ancient Egyptian re-skin, Exhumed is best remembered as being on the frontline of the debate over whether the Saturn or the PlayStation was the better console.

Weigh into this debate.... NOW.
UNREAL
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We all know about the Unreal Engine, but it's often forgotten that it began here - with the game Unreal. It was famous for being incredibly demanding of PCs - indeed, it sent mine into a blue screen void from which it never recovered - but if you could get it running, it was something rather special.

Beginning with an evocative prison ship crash, the player finds themselves stranded on a strange alien world in an opening, which - there's no way of pretending otherwise - influenced the original Halo.

Halo's a bit rubbish really.
55 Comments
Nikki
16/11/2017 09:54:33 am

Halo IS a bit rubbish.

SiN ran really badly on the pc I had at the time, so I never got in to it.

Did you like my comment? I thought it added A LOT to the discussion.

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Glyn
16/11/2017 10:25:57 am

Halo is indeed rubbish, but I spent a massive amount of time playing it for some reason. Finished on every difficulty, even ran a clan for over a year!

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J DOg
16/11/2017 11:24:15 am

Yes... yes... no wait, hold on a minute. YOU GAVE US NOTHING!

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Dr. Budd Buttocks, MD
16/11/2017 02:38:55 pm

I'd go as far as to say that all of Bungie's games are enormously overrated. Maybe it's just me, but I found Halo 2 deeply boring, and the few hours of Destiny I played at a mate's house were, shall we say, more than enough.

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ChorltonWheelie
17/11/2017 07:10:03 pm

Marathon was shit too.

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Darren link
16/11/2017 09:56:28 am

Hexen... There I remembered something.

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johnbrock
22/10/2018 08:11:44 am

Hexen, Heretic, Blood I've played it all! Now its time for Project Warlock which combines all this great game into one. Check it out, you will love this game.

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Nikolay Yeriomin link
16/11/2017 10:07:59 am

What a nice list!

I have the most pleasant memories about the 90's first-person shooters. As our family acquired our first computer in 1999 it was already quite old (the most you could have squeeze out of it was the first "Quake"), but it was such an inspiring getaway to find all the coolest games you CAN play on that hardware... Until we suddenly had an upgrade in 2003 I was so in love with the DOS games that I've never fully recovered and I'm actually glad about that - it teached me that technical capabilities in video games, as they are in movies ar much less important then effort and inspiration put into the project. It teached me to judge the game It is immensely inspiring that I'm not the only case of such retro-gamer in my generation as evidenced by Doom WAD scene which is still active because, well, there are a lot of relatively young people.

That said I somehow missed most of that list, although I've spent countless hours being bad at "Heretic". Mainly because I loved the default melee weapon in its simplicity. :)

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James T Pedant
16/11/2017 10:13:14 am

Redneck Ramage wasn't the only game to have a cuss pack, Die By The Sword also had one. Must have been a phase Interplay was going through at the time.

Your comments on Shadow Warrior make me think that you mightn't have played it in long enough to forget how comedy racist it was (I'd give it a 'borderline David Walliams').

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combat_honey
16/11/2017 10:18:48 am

I've got lots of nostalgia for 90s FPS games too, though mostly from the point of view of seeing these games (particularly Outlaws) and really wanting to play them but not having the means to, rather than actually playing them.

I agree about Quake not being very good. I loved Doom and Duke, but Quake just didn't hold my attention at all, possibly just because of the grey-brownness of the whole thing. One thing about Doom that tends to get overlooked is, for all it's grim imagery and atmosphere, it's a really colourful game. I was disappointed that the (otherwise brilliant) reboot last year seemed totally uninterested in retaining that aspect of the original game, with every level being comprised of either grey interiors or orange hellfire.

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Lodge Rebel
16/11/2017 10:19:57 am

I'll tell you what you forgot, and that was to stay OUT of my bins.

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Stoo
16/11/2017 10:23:21 am

Heretic was fun but it was just a reskinned Doom. Hexen was a bit more ambitious in terms of new features, like hub-based levels and three totally different player characters.

The opening to Unreal was truly awe-inspiring.

Anyway great list. I've played most of these, because I'm a big nerd for 90s gaming, but I really need to try Marathon sometime.

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Marathon nerd
16/11/2017 05:37:46 pm

Marathon? Here you go: https://alephone.lhowon.org/
All legal and stuff

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DEAN
16/11/2017 10:24:27 am

I really liked the first Halo game - c'mon, it was fun playing it with a mate! Downhill pretty fricking fast from there, though.

When the Playstation first came out I had a Saturn. A mate asked me what I thought he should get, I, like a big arrogant idiot, said a Saturn, obviously; the Playstation is from a company that has no idea what it's doing when it comes to video games - the Saturn was a pedigree.
Pedigree Chum.

I got on well with the son of the family that owned the Chinese takeaway and he had a Playstation but really wanted to play on a Saturn. We swapped for a couple of weeks and my girlfriend and I immediately went out and bought one.

Playstation all the way.

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Jol
16/11/2017 11:17:48 am

It's very hard to argue that the Saturn was a better overall package than the PS1 - the latter had tonnes more games and didn't have the sad pitiful ending that the Saturn did. But I'll give it a go!

The smaller Saturn pad (not the big chunky one) was miles better than the PS1 pad. PlayStation pads have eventually gotten their act together, and they've always looked fine, but initially they were actually quite horrible.

The Saturn had built in storage and didn't need stupid memory cards to save your games. What was the next console to do that? The Xbox?

The Saturn had some super awesome exclusives that are now legendary for being a) quite good and b) really expensive.

There's the obvious ones like Shining Force III, Panzer Dragoon Saga and Radiant Silvergun, but also Virtua On, Dragonforce, Guardian Heroes, Nights, Sega Rally (10000x better than Ridge Racer) and Story of Thor 2. There were some top class arcade ports like Metal Slug and X-Men vs Street Fighter, an awesome version of Bomberman. Plus the Saturn version of Duke Nukem 3D was the best availiable at the time.

Broadly speaking I think it's fair to say the Saturn was a very good 2D / Japanese-style console, while the PS1 was a very good polygonal / western console.

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Meatballs-me-branch-me-do
16/11/2017 11:36:53 am

Don't forget the Sega CD also had built in storage... albeit 125 'blocks' worth. They later released a RAM cart to expand this, and it boasted a frankly ridiculous 2048 blocks. This was great news for people like me who played Third World War, which required the entire 125 blocks to itself for a save of its lengthy campaigns.

Voodoo76
16/11/2017 12:36:34 pm

Let it go Jol, let it go......................

Spiney O’Sullivan
16/11/2017 12:47:08 pm

@voodoo76: Saturn owners are pathologically incapable of letting it go. We have to justify our decision somehow, even decades later. We’re worse than Nintendo fans trying desperately to defend the Wii U.

Seriously though, the system flopped badly in the West for a number of reasons (marketing, pricing, weaker 3D capabilities and focus on 2D gaming, confusing system architecture), but the exclusives were largely excellent. Burning Rangers and NiGHTS into Dreams (yes, I’m using Sega’s weird capitalisation) remain amongst my favourite games ever.

Also I saw Dragon Force going for stupid money in CEX the other week and wished I’d bought it years ago...

Nick
16/11/2017 01:26:03 pm

@Spiney: The Wii U is great!

I will have satisfaction for this slight!

I brought a boxed Saturn and a pile of games from an independent games shop in Cambridge for £20 circa 2001. It was much better than I expected and Drunk Sega Rally remains a wonderful pastime.

DEAN
16/11/2017 03:06:28 pm

Jol - well argued and reasonably concluded!

I liked Panzer but never really took to Nights. I did like Clockwork Night but in all honesty the Saturn and I weren't together for long.

I genuinely liked the original Playstation pads - one of the things that made me want to buy one. It's taken Sony until now to get the analogue sticks right but now that they have I think their pad is the bestest ever. For utter perfection it just needs to be a smidge bigger but I guess that's the problem with a one-size-fits-all approach. It's madness, though, because for the price of the bloody things you'd think that a more personal fit would make money; I'd buy a Dual Shock 4 XL in a heart beat!

Lee
16/11/2017 07:02:31 pm

Good days. I was in full on Saturn fanboy mode at the time. Never got Exhumed though, despite the positive press. I did get the Lobotomy port of Duke Nukem (and Quake, but that was shite). Death Tank was the best thing about them, though.

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RichardM
16/11/2017 10:55:20 am

Yeah... Quake was a bit rubbish, no fight required. I liked Quake 2, all the same. Interested in everyone’s thoughts on Quake 3 / Unreal Tournament, surely the first FPSes to jettison a proper single player mode?

I have happy memories of playing the demo of Shadow Warrior a couple of thousand times. Better days when companies could build something fun and different off a solid engine. All those crazy Duke3D add-ons like Duke it out in D.C... Better times!

I was going to mention Star Trek: Elite Force (which is real good), but it came out in Space Year 2000 and is therefore INELIGIBLE for this LIST.

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Nick
16/11/2017 11:10:42 am

I remember playing Quake 3 for a few hours, getting absolutely spanked, and never playing it again. It kinda shaped (perhaps unfairly) my whole view of online multiplayer. Mad that it managed to work over a 56k modem though.

I quite liked the first Quake. Cool soundtrack.

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RichardM
16/11/2017 11:22:05 am

I thought I was OK at Quake 3 back in the day, but went back to Quake Live a few years back when it launched and got absolutely pasted. Even jumping around wildly firing rockets everywhere didn’t work. I can only assume my aging nerves and muscles have made me non-competitive.

Ships
16/11/2017 11:34:02 am

I'll never forget emerging from the downed spacecraft in Unreal, approaching the cliff and spending minutes - genuine human minutes - gazing down at the water.

I always had a soft, fleshy spot for Chasm: The Rift which seemed to come from nowhere and quickly return despite having loads of atmosphere.

It's a shame single-player, story-driven FPSs are so few and far between now, they were my favourite genre when I was a kid but now seem so focused on the online multiplayer developers overlook how immersive they can be.

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Meatballs-me-branch-me-do
16/11/2017 11:45:29 am

One you've heard of, one you haven't:

Quarantine! I've sung its praises before, it's driving around a futuristic city full of psychopaths in an armoured taxi, delivering passengers to earn money to get better guns to take on missions. Great soundtrack (or you could play your own CDs), fun dialogue, and beautiful, huge maps. Fun just to cruise around, and ignore the silly missions.

In Pursuit Of Greed! In the distant future in space, one of five weird characters is sent on a futuristic competition to go steal valuable artifacts from planets. Pretty generic sci-fi shooter, enlived by the ticker counting how much you stole, the weird sense of humour (one of the characters is a sapient cow called a Mooman), and the exciting new 'picture in picture' feature, the Aft Sensory System or A.S.S. Cam that allows you to see a tiny, impossible to understand view behind you.

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RichardM
16/11/2017 12:09:41 pm

I recall something similar in the Shadow Warrior demo: there was a puzzle that involved driving a remote control car through a maze, which you could see on an in-game monitor. I was playing at such low resolution the monitor had literally 12 pixels on it, making the puzzle impossible. BETTER TIMES!

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Toil Ott
16/11/2017 12:15:30 pm

Those aren't FPSes, they are Doom clones.

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RG
16/11/2017 12:52:43 pm

Harbingers of COD clones?

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PeskyFletch
16/11/2017 06:28:17 pm

SHHHHHHHH! You'll make him manifest

Stuart
16/11/2017 12:54:55 pm

Good list. I have a soft spot for Sin, and its excellent expansion pack, Wages of Sin. Some of the games you mentioned are now totally free: the Marathon trilogy, Shadow Warrior Classic Complete was free on GOG a while back (not sure if it is now; maybe it was for a limited time), and one of the developers at Lobotomy who did Exhumed ported it to PC for free, but I think they were told to shut it down by some rights owners so it could be monetised. I still have the file though, if anyone's interested.

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Starbuck
16/11/2017 07:38:59 pm

Had Exhumed on the PS, it was well wicked! Great level design, lots of atmosphere, pure videogame. I still carry around the soundtrack in my head on excitable days.

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Stuart
17/11/2017 01:10:19 pm

Nice. Just played it for the first time this year, as I didn't have a PS or Saturn back in the day. Was impressed: really inventive, loved the power ups and how the level design got you to use them (especially the hover ability). And yeah, the Egyptian-inspired music was great too!

Glenn
16/11/2017 01:06:57 pm

What about the comic book visuals of XIII, or does everyone remember that?

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Mrtankthreat
16/11/2017 01:23:58 pm

That wasn't released in the 90s. Remember the 90s, that time when there was nothing buy copycat first person shooter pap. I tell you the industry needed a massive overhaul back then. ; )

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PeskyFletch
16/11/2017 06:29:12 pm

Fortunately the indi.........oh.

Spiney O’Sullivan
16/11/2017 02:13:08 pm

XIII was a great shooter, though that was in the early 2000s, when Ubisoft was on a blinding run of games. Prince of Persia: Sands of Time, Beyond Good & Evil and XIII were released not too far from each other and were all great.

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Alastair
16/11/2017 09:03:17 pm

I remember getting to the end of XIII but not being able to take down the Mongoose.

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Dr. Budd Buttocks, MD
16/11/2017 02:45:47 pm

I only caught the tail end of the PC/console FPS golden age as I stubbornly stuck with my Amiga through the entirety of the 90s. There were more than a few valiant attempts at Doom clones on the Amiga, which never got the appreciation they deserved due to the rapidly dwindling relevance of the platform they were on. Genetic Species and Alien Breed 3D being the crowning achievements, I would say. Genetic Species was particularly bonkers with its body-switching mechanic and puzzley levels.

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Dr. Budd Buttocks, MD
16/11/2017 03:39:29 pm

And I've just found you can download it free for Windows here - http://thecompany.pl/game/Genetic+Species
It's the Amiga version within a bundled emulator that just runs from one .exe with zero fuss. It's even pre configured for WASD and mouse controls, and it runs it smoother than I could ever have dreamed in 1998.
I'd highly recommend checking it out if you can stomach the very low FOV. The gameplay is very unforgiving and somewhat trial and error but it's still surprisingly fun for me.

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Martin van Paddlewhacker
16/11/2017 03:55:13 pm

I get the "I cuss you bad!" reference, though I don't imagine many others here would. It was from the pages of a UK TV-videotext service called Teletext. Specifically, there was a gaming page called 'Digitiser' -- and it was that section that would occasionally (in inexplicably) use this phrase.

The question is... does anyone else here remember Digitiser?

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Spiney O’Sullivan
16/11/2017 04:05:22 pm

It vaguely rings a bell. Wasn’t that like a short-lived Tesco Value equivalent of Gamecentral?

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Martin van Paddlewhacker
16/11/2017 04:18:11 pm

Come to think of it, it might've been called 'Digitalizer'? Just not sure. It had characters like the Jam with the Long Thing.

Jol
16/11/2017 04:41:24 pm

Oh yeah the Jam with the Long Thing. It kept warning people to stay away from its chins.

Wasn't it written by a cartoon bear?

Spiney O’Sullivan
16/11/2017 05:39:26 pm

Oh, remember GO AWAY TO MY BIN?

Starbuck
16/11/2017 07:33:41 pm

And regular character Stewpot Hardy!

Kelvin Green link
16/11/2017 06:48:14 pm

You forgot Alien Breed 3D on the Amiga.

Or not, because it was rubbish.

I still call these games Doom clones, because I am old and set in my ways.

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ChorltonWheelie
17/11/2017 07:11:04 pm

And GLOOM.
Which was shit.

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Col. Asdasd
16/11/2017 09:06:14 pm

A few more:

Blake Stone - it had civilian NPCs you could TALK to. And then shoot ANYWAY.
Rise of the Triad - Monk Meal! Dog Mode! I'M FREE!!! (!!!!!) !!!!! (!!!)
Hugo 3D - Based on the solo-developer Hugo shareware adventure games. Why would anyone make this.
Kiss: Psycho Circus - I bet some poor devs had to pull some Crazy Crazy Nights getting this one out the door!! Working unpaid overtime and ruining their health while they grew ever more estranged from their loved ones.

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Stuart
17/11/2017 01:17:31 pm

Blake Stone 2: Planet Strike was fun too. One new gun! I think it could shoot through doors if I recall correctly. And looked like a pair of metal shoes when you had it in first person. It's part of the Apogee Throwback Pack on Steam now, along with the original Blake Stone and Rise of the Triad, plus some other Rise of the Triad expansion thingy.

Getting into the 2000's, what about SHOGO: Mobile Armor Division? Just played that one for the first time last year. Pretty awesome.

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Alastair
16/11/2017 09:06:40 pm

I remember Outlaws, I briefly played with the idea of trying it with updated graphics, but I've a tonne of Lucasarts games piled up all to play.

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James Walker link
16/11/2017 11:50:55 pm

Alien Trilogy on the ps1 was awesome! Cannae believe no one's mentioned it. Playing that with the lights off was soooooo Rad!!!

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Monkeymanbob
17/11/2017 11:10:46 am

Found Exhumed a bit me but Outlaws was great, until I got to a platformy bit that I couldn't get past and gave up.
I think I actually bought on your recommendation years ago and paid a silly price for it on E-Bay. Now it just sits in my box of old PC games that I'll never play again but I'm to much of a hoarder to bin.
Oh, and Alien Trilogy on the PS fun too.

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Bryan
5/12/2017 09:41:32 pm

WAHHH not enough Rise of the Triad et cetera. Good memories though.

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Wilkolak
30/11/2020 03:59:46 pm

Quake > hillbilly garbage like Redneck Rampage and Outlaws very much

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